Verlag: Elsevier Science & Technology, 2005
ISBN 10: 1558606599 ISBN 13: 9781558606593
Anbieter: Better World Books, Mishawaka, IN, USA
Zustand: Good. Used book that is in clean, average condition without any missing pages.
Verlag: Morgan Kaufmann, 2005
ISBN 10: 1558606599 ISBN 13: 9781558606593
Anbieter: AwesomeBooks, Wallingford, Vereinigtes Königreich
Hardcover. Zustand: Very Good. Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics) This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. .
Verlag: MORGAN KAUFMANN PUBL INC, 2005
ISBN 10: 1558606599 ISBN 13: 9781558606593
Anbieter: Buchpark, Trebbin, Deutschland
Zustand: Sehr gut. Zustand: Sehr gut - Gepflegter, sauberer Zustand. | Seiten: 672.
Verlag: MORGAN KAUFMANN PUBL INC, 2005
ISBN 10: 1558606599 ISBN 13: 9781558606593
Anbieter: Buchpark, Trebbin, Deutschland
Zustand: Sehr gut. Zustand: Sehr gut - Gepflegter, sauberer Zustand. Aus der Auflösung einer renommierten Bibliothek. Kann Stempel beinhalten. | Seiten: 672 | Sprache: Englisch.
Verlag: Elsevier Science & Technology, United States, San Francisco, 2005
ISBN 10: 1558606599 ISBN 13: 9781558606593
Anbieter: WorldofBooks, Goring-By-Sea, WS, Vereinigtes Königreich
Paperback. Zustand: Good. Today truly useful and interactive graphics are available on affordable computers. While hardware progress has been impressive, widespread gains in software expertise have come more slowly. Information about advanced techniquesbeyond those learned in introductory computer graphics textsis not as easy to come by as inexpensive hardware. This book brings the graphics programmer beyond the basics and introduces them to advanced knowledge that is hard to obtain outside of an intensive CG work environment. The book is about graphics techniquesthose that dont require esoteric hardware or custom graphics librariesthat are written in a comprehensive style and do useful things. It covers graphics that are not covered well in your old graphics textbook. But it also goes further, teaching you how to apply those techniques in real world applications, filling real world needs. The book has been read but remains in clean condition. All pages are intact and the cover is intact. Some minor wear to the spine.