Anbieter: Romtrade Corp., STERLING HEIGHTS, MI, USA
Zustand: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Anbieter: Romtrade Corp., STERLING HEIGHTS, MI, USA
Zustand: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Sprache: Englisch
Verlag: Nova Science Publishers, Incorporated, 2010
ISBN 10: 1608766926 ISBN 13: 9781608766925
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
EUR 157,89
Anzahl: 1 verfügbar
In den WarenkorbZustand: Used. pp. 385.
Sprache: Englisch
Verlag: Nova Science Publishers, Incorporated, 2010
ISBN 10: 1608766926 ISBN 13: 9781608766925
Anbieter: Biblios, Frankfurt am main, HESSE, Deutschland
Zustand: Used. pp. 385.
Sprache: Englisch
Verlag: Nova Science Publishers Inc, 2010
ISBN 10: 1608766926 ISBN 13: 9781608766925
Anbieter: PBShop.store UK, Fairford, GLOS, Vereinigtes Königreich
EUR 201,01
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In den WarenkorbHRD. Zustand: New. New Book. Shipped from UK. Established seller since 2000.
Sprache: Englisch
Verlag: Nova Science Publishers Inc, 2010
ISBN 10: 1608766926 ISBN 13: 9781608766925
Anbieter: PBShop.store US, Wood Dale, IL, USA
HRD. Zustand: New. New Book. Shipped from UK. Established seller since 2000.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
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In den WarenkorbHardcover. Zustand: Brand New. 385 pages. 10.25x7.00x0.75 inches. In Stock.
Sprache: Englisch
Verlag: Nova Science Publishers Inc, 2010
ISBN 10: 1608766926 ISBN 13: 9781608766925
Anbieter: moluna, Greven, Deutschland
Gebunden. Zustand: New. Educational computer games are related to two disciplines, which are computer sciences (in particular, eLearning and related areas) and games development. This title proposes a pattern-based design approach to overcome the problems and challenges of learnin.
Sprache: Englisch
Verlag: Nova Science Publishers Inc, 2010
ISBN 10: 1608766926 ISBN 13: 9781608766925
Anbieter: Kennys Bookstore, Olney, MD, USA
Zustand: New. Editor(s): Edvardsen, Frej; Kulle, Halsten. Num Pages: 385 pages, b/w photos, charts & illus. BIC Classification: JN. Category: (P) Professional & Vocational. Dimension: 266 x 189 x 30. Weight in Grams: 882. . 2010. UK ed. Hardcover. . . . . Books ship from the US and Ireland.
Sprache: Englisch
Verlag: GAZELLE BOOK SERVICES Okt 2010, 2010
ISBN 10: 1608766926 ISBN 13: 9781608766925
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Buch. Zustand: Neu. Neuware - The pervasive use of games by students and their integration in formal education by a number of pioneer teachers creates a need for a different frame-of-mind to look at the learning experience offered by such innovative technology-enhanced learning experiences. Educational computer games are related to two disciplines, which are computer sciences (in particular, eLearning and related areas) and games development. A pattern-based design approach to overcome the problems and challenges of learning-games is proposed in this book. The aim is to awaken the learning-game community to approach learning-game design more structurally and to motivate them to communally create a theoretical and practical basis for learning-game design and game-based learning research. Furthermore, given the popularity of computer games and the educational and ethical problems they raise, we need a way of evaluating games. This book contributes to this task by articulating the epistemic, moral, and ethical aims of education and by applying these criteria to computer games.