Verlag: China Intercontinental Press, 2013
ISBN 10: 7508526244 ISBN 13: 9787508526249
Anbieter: Librería Monte Sarmiento, Santiago, SANTI, Chile
Erstausgabe
Encuadernación de tapa blanda. Zustand: Muy bien. 1ª Edición. 193 p. ; 23x17 cms., ilustraciones b/n y color. Bibliografia. 360 grs. (A-305-EE).
Verlag: Taiwan Han xin wen hua gong si, 1995
ISBN 10: 7307020114 ISBN 13: 9787307020115
Anbieter: ThriftBooks-Dallas, Dallas, TX, USA
Paperback. Zustand: Fair. No Jacket. Former library book; Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less.
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
EUR 180,79
Anzahl: 1 verfügbar
In den WarenkorbZustand: New. pp. 500.
Sprache: Englisch
Verlag: Springer, Berlin, Springer Berlin Heidelberg, Zhejiang University Press, Springer, 2010
ISBN 10: 3642126502 ISBN 13: 9783642126505
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - With the increasing popularization of the Internet, together with the rapid development of 3D scanning technologies and modeling tools, 3D model databases have become more and more common in fields such as biology, chemistry, archaeology and geography. People can distribute their own 3D works over the Internet, search and download 3D model data, and also carry out electronic trade over the Internet. However, some serious issues are related to this as follows: (1) How to efficiently transmit and store huge 3D model data with limited bandwidth and storage capacity; (2) How to prevent 3D works from being pirated and tampered with; (3) How to search for the desired 3D models in huge multimedia databases. This book is devoted to partially solving the above issues. Compression is useful because it helps reduce the consumption of expensive resources, such as hard disk space and transmission bandwidth. On the downside, compressed data must be decompressed to be used, and this extra processing may be detrimental to some applications. 3D polygonal mesh (with geometry, color, normal vector and texture coordinate information), as a common surface representation, is now heavily used in various multimedia applications such as computer games, animations and simulation applications. To maintain a convincing level of realism, many applications require highly detailed mesh models. However, such complex models demand broad network bandwidth and much storage capacity to transmit and store. To address these problems, 3D mesh compression is essential for reducing the size of 3D model representation.