Eddings david (Mehr als 4.000 Ergebnisse)

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Zustand: Good. Six years had passed since the redoubtable knight Sparhawk had triumphed over the evil God Azash and returned to Elenia with Queen Ehlana, his bride. And now a new danger had arisen to threaten the peace of Ehlana's realm. The trouble had started quietly. At home, bandits began to plague the hill country. In neighboring Lamorkand, the customary political unrest turned ominous with whispers that the bloody heroes of old soon would rise again. And travelers reported that the Trolls had all disappeared from the icy northern haunts of Thalesia. Simple problems, apparently unrelated - until an ambassador arrived from the far-off Tamul empire, begging Sparhawk's aid. For these same dangers that stalked Ehlana's kingdom had already struck his realm full-force. The fabled ancient warriors of Tamuli had indeed returned - intent on carnage. Monsters and fell magics had followed, and the havoc and terror they spawned were tearing the empire apart. The empire had sent for the Pandion Knight who had killed the God Azash. If Sparhawk wanted to stop this danger before it could savage his own land, he now must lend his aid. Sparhawk, Ehlana, and their daughter, Princess Danae, agreed to make the grueling trek to the far-distant empire of the east. They traveled in company with a handful of trusted companions: the stalwart champions of the four Militant Orders, the knight Berit, Mirtai the giantess, and the young thief Talen. With the child-goddess Aphrael to speed their journey, they began the treacherous traverse of the utmost reaches of the Daresian continent, to Tamul's distant capital. There, in the emperor's glittering court, they would encounter corruption, treachery - and a greater danger thanany man had faced before! David Eddings opens a bold new chapter in the saga begun in his bestselling series, The Elenium. In his dazzling trademark style, Eddings weaves a compelling tale of strange magic and breathtaking adventure, staunch friends and deadly enemies. Domes of Fire is a triumph of sheer story-telling magic from fantasy's premier genius.…

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Zustand: Fair. Six years had passed since the redoubtable knight Sparhawk had triumphed over the evil God Azash and returned to Elenia with Queen Ehlana, his bride. And now a new danger had arisen to threaten the peace of Ehlana's realm. The trouble had started quietly. At home, bandits began to plague the hill country. In neighboring Lamorkand, the customary political unrest turned ominous with whispers that the bloody heroes of old soon would rise again. And travelers reported that the Trolls had all disappeared from the icy northern haunts of Thalesia. Simple problems, apparently unrelated - until an ambassador arrived from the far-off Tamul empire, begging Sparhawk's aid. For these same dangers that stalked Ehlana's kingdom had already struck his realm full-force. The fabled ancient warriors of Tamuli had indeed returned - intent on carnage. Monsters and fell magics had followed, and the havoc and terror they spawned were tearing the empire apart. The empire had sent for the Pandion Knight who had killed the God Azash. If Sparhawk wanted to stop this danger before it could savage his own land, he now must lend his aid. Sparhawk, Ehlana, and their daughter, Princess Danae, agreed to make the grueling trek to the far-distant empire of the east. They traveled in company with a handful of trusted companions: the stalwart champions of the four Militant Orders, the knight Berit, Mirtai the giantess, and the young thief Talen. With the child-goddess Aphrael to speed their journey, they began the treacherous traverse of the utmost reaches of the Daresian continent, to Tamul's distant capital. There, in the emperor's glittering court, they would encounter corruption, treachery - and a greater danger thanany man had faced before! David Eddings opens a bold new chapter in the saga begun in his bestselling series, The Elenium. In his dazzling trademark style, Eddings weaves a compelling tale of strange magic and breathtaking adventure, staunch friends and deadly enemies. Domes of Fire is a triumph of sheer story-telling magic from fantasy's premier genius.…

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Paperback. Zustand: Good. Martin's A Game of Thrones. A battle is coming. .And in that battle shall be decided the fate of the world Myths tell of the ancient wars of Gods and men, and a powerful object the Orb that ended the bloodshed.

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Zustand: Fair. END OF THE QUEST It had all begun with the theft of the Orb that had so long protected the West from the evil God Torak. Before that, Garion had been a simple farm boy. Afterward, he discovered that his aunt was really the Sorceress Polgara and his grandfather was Belgarath, the Eternal Man. Then, on the long quest to recover the Orb, Garion found to his dismay that he, too, was a sorcerer. Now, at last, the Orb was regained and the quest was nearing its end. Of course, the questors still had to escape from this crumbling enemy fortress and flee across a desert filled with Murgo soldiers searching for them, while Grolim Hierarchs strove to destroy them with dark magic. Then, somehow, they must manage to be in Riva with the Orb by Erastide. After that, however, Garion was sure that his part in these great events would be finished. But the Prophecy still held future surprises for Garion--and for the little princess Ce'Nedra. This continues the magnificent epic of The Belgariad, begun in Pawn of Prophecy, Queen of Sorcery, and Magician's Gambit--a fantasy set against a background of the war of men, Kings, and Gods that had spanned seven thousand years--a novel of fate, strange lands, and a prophecy that must be fulfilled.…

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Zustand: Very Good. Here David Eddings continues his bestselling The Malloreon, taking the quest across a strange continent and among stranger peoples struggling over the religion of a dead God. A story of ancient, opposing Destinies, battling for control of all men. Zandramas had stolen King Garion's infant son and fled to use the child in some ritual that would make the Dark Destiny supreme. Garion and his friends had followed, but now they were captives of Zakath, Emperor of Mallorea, who, while friendly, stubbornly refused to let them leave. Meanwhile, a horde of demons was ravaging the cities through which they must travel. Zandramas was escaping further toward her goal. And the Seeress of Kell revealed that they must be at the ancient palace of Ashaba within a matter of days or Zandramas would win by default. Then a horrible, fatal plague struck the city of Mal Zeth, closing it against all traffic in or out.…

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Zustand: Good. Here David Eddings continues his bestselling The Malloreon, taking the quest across a strange continent and among stranger peoples struggling over the religion of a dead God. A story of ancient, opposing Destinies, battling for control of all men. Zandramas had stolen King Garion's infant son and fled to use the child in some ritual that would make the Dark Destiny supreme. Garion and his friends had followed, but now they were captives of Zakath, Emperor of Mallorea, who, while friendly, stubbornly refused to let them leave. Meanwhile, a horde of demons was ravaging the cities through which they must travel. Zandramas was escaping further toward her goal. And the Seeress of Kell revealed that they must be at the ancient palace of Ashaba within a matter of days or Zandramas would win by default. Then a horrible, fatal plague struck the city of Mal Zeth, closing it against all traffic in or out.…

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Zustand: Fair. Here David Eddings continues his bestselling The Malloreon, taking the quest across a strange continent and among stranger peoples struggling over the religion of a dead God. A story of ancient, opposing Destinies, battling for control of all men. Zandramas had stolen King Garion's infant son and fled to use the child in some ritual that would make the Dark Destiny supreme. Garion and his friends had followed, but now they were captives of Zakath, Emperor of Mallorea, who, while friendly, stubbornly refused to let them leave. Meanwhile, a horde of demons was ravaging the cities through which they must travel. Zandramas was escaping further toward her goal. And the Seeress of Kell revealed that they must be at the ancient palace of Ashaba within a matter of days or Zandramas would win by default. Then a horrible, fatal plague struck the city of Mal Zeth, closing it against all traffic in or out.…

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Zustand: Fair. Here, in the eagerly awaited sequel to David Eddings' bestselling The Belgariad, is the first book of The Malloreon, an epic quest across strange lands and among stranger peoples--a magnificent fantasy of men, Kings, Sorcerers, and Gods caught up in the culmination of the seven-thousand-year war between two opposing Destinies to determine the fate of all creation. Garion had slain the evil God Torak and been crowned King of Riva. The Prophecy was fulfilled--or so it seemed. While the strange child Erand was growing up in the Vale of Aldur with Plgara and Durnik, showing only occasional flashes of inexplicable knowledge and power, Garion was learning to rule and to be the husband of his fiery little Queen Ce'Nedra. Eleven years passed. Then suddenly the Voice of Prophecy cried out a warning: Beware Zandramas Not even Belgarath the Sorcerer knew who or what Zandramas was. But Garion discovered hints in a previously obscured part of the Mrin Codex. Worse, he learned that the Dark Prophecy was still waging its ancient struggle against the Prophecy of Light. Again, a great evil was brewing in the East. And again, Garion found himself a pawn, caught between the two ancient Prophecies, with the fate of the world somehow resting on him.…

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Zustand: Good. While most continents float freely on the face of Mother Sea, the Land of Dhrall survives anchored by the will of the Gods. All Gods, Elder and Younger, share the people and the land of Dhrall equally. But the one place they never enter is The Wasteland: a barren and hideous wilderness ruled by the Vlagh -- a god-like creature whose young are evil spawn. Now, as the Elder Gods are about to transfer their power to the Younger Gods, the Vlagh plans to take advantage of their weakened state and neutralize them, eventually conquering the world. To do so, it is breeding a terrible force borne of monsters and demons. But one ray of hope shines through the darkness: four children called the Dreamers. They alone hold the power to change the course of history . . . and stop the Vlagh in its quest for total world domination.…

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Zustand: Fair. While most continents float freely on the face of Mother Sea, the Land of Dhrall survives anchored by the will of the Gods. All Gods, Elder and Younger, share the people and the land of Dhrall equally. But the one place they never enter is The Wasteland: a barren and hideous wilderness ruled by the Vlagh -- a god-like creature whose young are evil spawn. Now, as the Elder Gods are about to transfer their power to the Younger Gods, the Vlagh plans to take advantage of their weakened state and neutralize them, eventually conquering the world. To do so, it is breeding a terrible force borne of monsters and demons. But one ray of hope shines through the darkness: four children called the Dreamers. They alone hold the power to change the course of history . . . and stop the Vlagh in its quest for total world domination.…

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Zustand: Good. The Elenium series, which began in Diamond Throne, continues against a background of magic and adventure. Ehlana, Queen of Elenia, had been poisoned. A deep enchantment sustained her life, but only while the Knights aiding it still lived--and already they were dying, one each month. Then Sparhawk, Knight and Queen's Champion, learned that the cure for the poison was the Bhellion, the great jewel lost when Sarak of Thalesia had died in battle, five hundred years before. Sparhawk and his companions set forth to find King Sarak's grave by raising ghosts of those who had perished in that ancient battle. The Seeker, an insectile monster spawned of the evil God Azash, hounded their every step. Still Sparkawk pressed on, driven by desperate need. They had to find Bhellion before his queen could perish. They must not fail.…

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Zustand: Fair. The Elenium series, which began in Diamond Throne, continues against a background of magic and adventure. Ehlana, Queen of Elenia, had been poisoned. A deep enchantment sustained her life, but only while the Knights aiding it still lived--and already they were dying, one each month. Then Sparhawk, Knight and Queen's Champion, learned that the cure for the poison was the Bhellion, the great jewel lost when Sarak of Thalesia had died in battle, five hundred years before. Sparhawk and his companions set forth to find King Sarak's grave by raising ghosts of those who had perished in that ancient battle. The Seeker, an insectile monster spawned of the evil God Azash, hounded their every step. Still Sparkawk pressed on, driven by desperate need. They had to find Bhellion before his queen could perish. They must not fail.…

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Zustand: Fair. THE FINAL RECKONING Time was running out for Garion and his companions in their quest to recover Garion's infant son and heir. If they could not locate the Place Which Is No More, then Zandramas, the Child of Dark, would use Garion's son in a rite that would raise the Dark Prophecy to eternal dominion over the universe! Only the Seeress of Kell could reveal the site of that mysterious place--and that she could do only once Garion and Polgara had fulfilled an ancient prophecy in the mountain fastness of the Seers . . . Kell itself was closed to Zandramas--but her dark magic could force the knowledge she needed from one of Garion's party. She laid her traps and dispatched her foul minions, determined to claim the world for the Dark God. But Garion would let nothing stand between him and his son . . . Here is the epochal conclusion to David Eddings' bestselling The Malloreon, the culmination of an unparalleled quest across strange lands and among strange peoples--a magnificent fantasy of men, Kings, Sorcerers, and Gods caught up in the seven-thousand-year war between two ancient, opposing Destinies battling to determine the fate of all creation.…

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Zustand: Fair. Here David Eddings' bestselling The Malloreon continues as the epic quest begins, across new lands and among strange peoples. A magnificent fantasy of men, Kings, sorcerers, and Gods caught up in a death struggle between two ancient, warring Destinies--the culmination of a seven-thousand-year war of Good and Evil. The infant son of Garion and Ce'Ndra had been foully kidnapped. Now they began the great quest to rescue the child, with the immortal Begarath the Sorcerer, his daughter Polgara the Sorceress, and inevitably the little Drasnian, Silk. Guided by the Orb of the God Aldur, their way led through the foul swamps of Nyissa, then into the lands of the Murgos. And at the end, they must face a horrible danger--to themselves and to all mankind. For the Dark Prophecy had not vanished when Garion slew the evil God Torak. Instead, it had fled to Zandramas, who was now the Child of Dark. Dark and Light still contended for mastery, and Zandramas planned to use the child in some rite and the Sardion Stone to insure that the Dark would triumph. If they could not be at that impossible place when Zandramas arrived, they would lose--forever.…

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Hardback. Zustand: Good. While most continents float freely on the face of Mother Sea, the Land of Dhrall survives anchored by the will of the Gods. All Gods, Elder and Younger, share the people and the land of Dhrall equally. But the one place they never enter is The Wasteland: a barren and hideous wilderness ruled by the Vlagh--a god-like creature whose young are evil spawn. Now, as the Elder Gods are about to transfer their power to the Younger Gods, the Vlagh plans to take advantage of their weakened state and neutralize them, eventually conquering the world. To do so, it is breeding a terrible force borne of monsters and demons. But one ray of hope shines through the darkness: four children called the Dreamers. They alone hold the power to change the course of history.and stop the Vlagh in its quest for total world domination.…

- Hardcover
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Hardback. Zustand: Fair. While most continents float freely on the face of Mother Sea, the Land of Dhrall survives anchored by the will of the Gods. All Gods, Elder and Younger, share the people and the land of Dhrall equally. But the one place they never enter is The Wasteland: a barren and hideous wilderness ruled by the Vlagh--a god-like creature whose young are evil spawn. Now, as the Elder Gods are about to transfer their power to the Younger Gods, the Vlagh plans to take advantage of their weakened state and neutralize them, eventually conquering the world. To do so, it is breeding a terrible force borne of monsters and demons. But one ray of hope shines through the darkness: four children called the Dreamers. They alone hold the power to change the course of history.and stop the Vlagh in its quest for total world domination.…

- Hardcover
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Hardback. Zustand: Good. David Eddings returns to The Elenium, the splendid fantasy series that began with the thrilling novels Diamond Throne and Ruby Knight. Finally the knight Sparhawk had come to possess Bhelliom, legendary jewel of magic that alone could save Queen Ehlana from the deadly poison that had felled her father. Sparhawk and Sephrenia, ageless instructor in Styric magics, made haste to free Ehlana from the crystalline cocoon that had preserved her life while they desperately sought a cure. But Bhellion carried dangers of its own. Once the stone came into his hands, Sparhawk found himself stalked by a dark, lurking menace. Whether the foul Zemoch God Azash was behind this threat, or some other enemy, even Sephrenia could not say--only that the sapphire rose held powers too dangerous for any mortal to bear. Restoring Queen Ehlana would be only the beginning of Sparhawk's mission. With the aid of four stalwart knights, one from each Militant Order, he must thwart Ehlana's prisoner, the Primate Annias, in his plot to assume the throne of the Church. For as Archprelate, Annias would serve his secret master, Azash, and deliver up to the dread God the one thing Azash thirsted for--Bhelliom itself.…

Sprache: Englisch
Verlag: Del Rey Books, 1998
- Hardcover
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Hardback. Zustand: Good. Join David and Leigh Eddings on a fascinating behind-the-scenes tour of the extensive background materials they compiled before beginning the masterpiece of epic fantasy unforgettably set down in The Belgariad and The Malloreon and their two companion volumes, Belgarath the Sorcerer and Polgara the Sorceress. Our tour stretches from the wealthy Empire of Tolnedra to the remote Isle of the Winds, from the mysterious mountains of Ulgoland to the forbidding reaches of darkest Mallorea. Along the way, you will meet old friends and enemies alike. Rare volumes will be opened to your eyes. Sacred holy books in which you may read the secrets of the Gods themselves and of their prophets. Scholarly histories of the rise and fall of empires from the Imperial Library at Tol Honeth. The profound mysteries of the Malloreon Gospels. THE RIVAN CODEX will enrich your understanding of all that has gone before . . . and whet your appetite for more spectacular adventures from this talented team.…

Sprache: Englisch
Verlag: Del Rey Books, 1997
- Hardcover
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Hardback. Zustand: Good. Polgara is the epic culmination of a magnificent saga, and a fitting farewell to a world which, once experienced, will never be forgotten. She soars above a world of warriors, kings, and priests. The daughter of Belgarath and the shape-shifter Poledra, she has fought wars, plotted palace coups, and worked her powerful magic for three thousand years. Now, Polgara looks back at her magnificent life, in this fitting crown jewel to the saga that is the Eddings' Belgariad and Mallorean cycles. Her hair streaked white by her father's first touch, her mind guided by a mother she will not see again for centuries, Polgara begins life in her Uncle Beldin's tower, and in the prehistorical, magical Tree that stands in the middle of the Vale. There, she first learns the reaches of her powers. There she assumes the bird shapes that will serve her on her adventures. And there she starts on the path toward her destiny as Duchess of Erat, shepherdess of the cause of good, adversary of Torak the One-Eyed Dragon God, and guardian of the world's last, best hope: the heir to the Rivan throne. Here is the legendary life story of a woman of wit, passion, and complex emotions, a woman born of two majestic parents who could not have been more unlike one another. Ordained to make peace and make war, to gain love and lose love, Polgara lives out her family's rich prophecy in the ceaseless struggle between the Light and the Dark. …

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Zustand: Fair. David and Leigh Eddings were mythmakers and world builders of the first order. With The Redemption of Althalus, the authors of the Belgariad and Malloreon sagas created a thrilling stand-alone epic--boldly written and brilliantly imagined. It would be sheer folly to try to conceal the true nature of Althalus, for his flaws are the stuff of legend. He is, as all men know, a thief, a liar, an occasional murderer, an outrageous braggart, and a man devoid of even the slightest hint of honor. Yet of all the men in the world, it is Althalus, unrepentant rogue and scoundrel, who will become the champion of humanity in its desperate struggle against the forces of an ancient god determined to return the universe to nothingness. On his way to steal The Book from the House at the End of the World, Althalus is confronted by a cat--a cat with eyes like emeralds, the voice of a woman, and the powers of a goddess. She is Dweia, sister to The Gods and a greater thief even than Althalus. She must be: for in no time at all, she has stolen his heart. And more. She has stolen time itself. For when Althalus leaves the House at the End of the World, much wiser but not a day older than when he'd first entered it, thousands of years have gone by. But Dweia is not the only one able to manipulate time. Her evil brother shares the power, and while Dweia has been teaching Althalus the secrets of The Book, the ancient God has been using the dark magic of his own Book to rewrite history. Yet all is not lost. But only if Althalus, still a thief at heart, can bring together a ragtag group of men, women, and children with no reason to trust him or each other. Praise for The Redemption of Althalus "Highly recommended . . . Featuring a cast of engaging characters, some fanciful plot twists, and a light-hearted atmosphere that should appeal strongly to fans and first-time readers alike."--Library Journal "The story takes off. The interactions between characters, straightforward plotting, and doses of wry humor keep the tale humming."--Booklist "An engaging young reprobate hero . . . [A] magical realm of good-natured fun."--Publishers Weekly "A compelling, involving story."--Science Fiction Chronicle.…

Sprache: Englisch
Verlag: Del Rey Books, 1997
- Hardcover
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Hardback. Zustand: Fair. Polgara is the epic culmination of a magnificent saga, and a fitting farewell to a world which, once experienced, will never be forgotten. She soars above a world of warriors, kings, and priests. The daughter of Belgarath and the shape-shifter Poledra, she has fought wars, plotted palace coups, and worked her powerful magic for three thousand years. Now, Polgara looks back at her magnificent life, in this fitting crown jewel to the saga that is the Eddings' Belgariad and Mallorean cycles. Her hair streaked white by her father's first touch, her mind guided by a mother she will not see again for centuries, Polgara begins life in her Uncle Beldin's tower, and in the prehistorical, magical Tree that stands in the middle of the Vale. There, she first learns the reaches of her powers. There she assumes the bird shapes that will serve her on her adventures. And there she starts on the path toward her destiny as Duchess of Erat, shepherdess of the cause of good, adversary of Torak the One-Eyed Dragon God, and guardian of the world's last, best hope: the heir to the Rivan throne. Here is the legendary life story of a woman of wit, passion, and complex emotions, a woman born of two majestic parents who could not have been more unlike one another. Ordained to make peace and make war, to gain love and lose love, Polgara lives out her family's rich prophecy in the ceaseless struggle between the Light and the Dark. …

- Softcover
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Zustand: Good. David and Leigh Eddings were mythmakers and world builders of the first order. With The Redemption of Althalus, the authors of the Belgariad and Malloreon sagas created a thrilling stand-alone epic--boldly written and brilliantly imagined. It would be sheer folly to try to conceal the true nature of Althalus, for his flaws are the stuff of legend. He is, as all men know, a thief, a liar, an occasional murderer, an outrageous braggart, and a man devoid of even the slightest hint of honor. Yet of all the men in the world, it is Althalus, unrepentant rogue and scoundrel, who will become the champion of humanity in its desperate struggle against the forces of an ancient god determined to return the universe to nothingness. On his way to steal The Book from the House at the End of the World, Althalus is confronted by a cat--a cat with eyes like emeralds, the voice of a woman, and the powers of a goddess. She is Dweia, sister to The Gods and a greater thief even than Althalus. She must be: for in no time at all, she has stolen his heart. And more. She has stolen time itself. For when Althalus leaves the House at the End of the World, much wiser but not a day older than when he'd first entered it, thousands of years have gone by. But Dweia is not the only one able to manipulate time. Her evil brother shares the power, and while Dweia has been teaching Althalus the secrets of The Book, the ancient God has been using the dark magic of his own Book to rewrite history. Yet all is not lost. But only if Althalus, still a thief at heart, can bring together a ragtag group of men, women, and children with no reason to trust him or each other. Praise for The Redemption of Althalus "Highly recommended . . . Featuring a cast of engaging characters, some fanciful plot twists, and a light-hearted atmosphere that should appeal strongly to fans and first-time readers alike."--Library Journal "The story takes off. The interactions between characters, straightforward plotting, and doses of wry humor keep the tale humming."--Booklist "An engaging young reprobate hero . . . [A] magical realm of good-natured fun."--Publishers Weekly "A compelling, involving story."--Science Fiction Chronicle.…

- Hardcover
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Hardback. Zustand: Fair. David Eddings returns to The Elenium, the splendid fantasy series that began with the thrilling novels Diamond Throne and Ruby Knight. Finally the knight Sparhawk had come to possess Bhelliom, legendary jewel of magic that alone could save Queen Ehlana from the deadly poison that had felled her father. Sparhawk and Sephrenia, ageless instructor in Styric magics, made haste to free Ehlana from the crystalline cocoon that had preserved her life while they desperately sought a cure. But Bhellion carried dangers of its own. Once the stone came into his hands, Sparhawk found himself stalked by a dark, lurking menace. Whether the foul Zemoch God Azash was behind this threat, or some other enemy, even Sephrenia could not say--only that the sapphire rose held powers too dangerous for any mortal to bear. Restoring Queen Ehlana would be only the beginning of Sparhawk's mission. With the aid of four stalwart knights, one from each Militant Order, he must thwart Ehlana's prisoner, the Primate Annias, in his plot to assume the throne of the Church. For as Archprelate, Annias would serve his secret master, Azash, and deliver up to the dread God the one thing Azash thirsted for--Bhelliom itself.…

Sprache: Englisch
Verlag: Random House USA Inc, 1996
- Softcover
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Zustand: Fair. The age-old war was ended at last, and Destiny once again rolled on in its proper course. Only a single person remained to tell of the near-forgotten times when Gods still walked the lands, giving comfort and counsel to their mortal children. Only one man alive could speak with certain knowledge of how the Dark God Torak stole the Orb of Aldur and broke the very world apart, consigning the Gods themselves to the hell of war, along with hapless humanity. Only one individual was left who could relate the whole, fearsome story. That lone witness to history was known to all the world. He was called the Ancient One, the Old Wolf - Belgarath the Sorcerer. And he had been a part of that history from the beginning. Here, then, is his tale in full: the story of the strife that split the world asunder and of how the God Aldur and his chosen disciples would toil to set Destiny aright - a monumental undertaking fated to span the eons. Foremost in the chronicles of that labor would be Belgarath. His ceaseless devotion was foredoomed to cost him the very thing he held most dear - and his loyal service would extend on, through the echoing centuries of loss, of struggle, and of ultimate triumph.…

- Softcover
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Paperback. Zustand: Good. BOOK 3 OF THE BELGARIAD, the worldwide bestselling fantasy series by master storyteller David Eddings. Among them CeNedra, the Imperial Princess one whose fate seems bound to his. As they get closer to their goal and battle looms, Garions powers of sorcery and his spirit are tested to their limits.…

- Softcover
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Mass Market Paperback. Zustand: Fair. The item might be beaten up but readable. May contain markings or highlighting, as well as stains, bent corners, or any other major defect, but the text is not obscured in any way.

- Softcover
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EUR 4,23
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Mass Market Paperback. Zustand: Fair. Reissue. The item might be beaten up but readable. May contain markings or highlighting, as well as stains, bent corners, or any other major defect, but the text is not obscured in any way.

- Softcover
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Zustand: Fair.

- Softcover
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Mass Market Paperback. Zustand: Fair. The item might be beaten up but readable. May contain markings or highlighting, as well as stains, bent corners, or any other major defect, but the text is not obscured in any way.

- Softcover
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EUR 4,33
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Zustand: Good. After two devastating defeats and the utter annihilation of two armies, the hideous Vlagh still vows to invade the land of Dhrall. A voracious insectile overmind, she can breed millions of soldiers in mere days and even evolve entire new species in just a week.At first, Dhrall's mortal defenders-a motley bunch of mercenaries, pirates, horse lords, and lone heroes like the archer Longbow-are certain they'll prevail again. Most are now battle-hardened veterans, and the natives of Dhrall are fierce bison hunters and bear slayers, ready to fight.But while the Vlagh's past servants were giant, venomous, and mindless bugs, it has now created perfect spies: new minions with a man's appearance and intelligence. Corrupted by the agents of the Vlagh, the human tribes are soon at one anothers' throats. Far, far worse for mortals is the fact that the Gods can no longer be trusted. For, nearing the end of their 25,000 year cycle, the Elder Gods are doddering toward senility and dementia. And to add to mankind's plight, a strange mysterious entity is manipulating the forces in the upcoming strife and neither gods nor mortals know its true intentions. Now, beset by astonishing, dire challenges, Longbow and his fellow mortals must wage a bitter war against a supernatural enemy-one that has evolved in ways they could have never imagined . . .…