Verlag: transcript publishing June 2020, 2020
ISBN 10: 3837650502 ISBN 13: 9783837650501
Sprache: Englisch
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Verlag: Transcript /Biup/Mdwpress, 2019
ISBN 10: 3837650502 ISBN 13: 9783837650501
Sprache: Englisch
Anbieter: Versandbuchhandlung Kisch & Co., Fürstenberg OT Blumenow, Deutschland
25. Zustand: Gebraucht. Neu Neuware, verlagsfrisch; new item Besorgungsartikel, mit längerer Auslieferungszeit. -Media narratives inform our ideas of the future - and Games are currently making a significant contribution to this medial reservoir. On the one hand, Games demonstrate a particular propensity for fantastic and futuristic scenarios. On the other hand, they often serve as an experimental field for the latest media technologies. However, while dystopias are part of the standard gaming repertoire, Games feature utopias much less frequently. Why This anthology examines playful utopias from two perspectives. It investigates utopias in digital Games as well as utopias of the digital game; that is, the role of ludic elements in scenarios of the future. 332 pp. Englisch.
Zustand: New. 2022. Paperback. . . . . . Books ship from the US and Ireland.
Verlag: transcript|TH Köln-University of Technology, Arts, and Sciences|transcript Verlag, 2019
ISBN 10: 3837650502 ISBN 13: 9783837650501
Sprache: Englisch
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In den WarenkorbZustand: New. Media narratives inform our ideas of the future - and Games are currently making a significant contribution to this medial reservoir. On the one hand, Games demonstrate a particular propensity for fantastic and futuristic scenarios. On the other hand, they .
Verlag: Transcript /Biup/Mdwpress, 2019
ISBN 10: 3837650502 ISBN 13: 9783837650501
Sprache: Englisch
Anbieter: Che & Chandler Versandbuchhandlung, Fürstenberg OT Blumenow, Deutschland
25. Zustand: Gebraucht. Neu Neuware, verlagsfrisch; new item Besorgungsartikel, mit längerer Auslieferungszeit. -Media narratives inform our ideas of the future - and Games are currently making a significant contribution to this medial reservoir. On the one hand, Games demonstrate a particular propensity for fantastic and futuristic scenarios. On the other hand, they often serve as an experimental field for the latest media technologies. However, while dystopias are part of the standard gaming repertoire, Games feature utopias much less frequently. Why This anthology examines playful utopias from two perspectives. It investigates utopias in digital Games as well as utopias of the digital game; that is, the role of ludic elements in scenarios of the future. 332 pp. Englisch.
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In den WarenkorbKartoniert / Broschiert. Zustand: New. Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple object.
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Taschenbuch. Zustand: Neu. Playing Utopia | Futures in Digital Games | Benjamin Beil (u. a.) | Taschenbuch | Großformatiges Paperback. Klappenbroschur | 332 S. | Englisch | 2019 | transcript | EAN 9783837650501 | Verantwortliche Person für die EU: transcript Verlag, Gero Wierichs, Hermannstr. 26, 33602 Bielefeld, live[at]transcript-verlag[dot]de | Anbieter: preigu.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
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In den WarenkorbPaperback. Zustand: Brand New. 330 pages. 8.86x5.83x1.18 inches. In Stock.
Verlag: Transcript, Transcript Verlag, 2019
ISBN 10: 3837650502 ISBN 13: 9783837650501
Sprache: Englisch
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Neuware - Media narratives inform our ideas of the future - and Games are currently making a significant contribution to this medial reservoir. On the one hand, Games demonstrate a particular propensity for fantastic and futuristic scenarios. On the other hand, they often serve as an experimental field for the latest media technologies. However, while dystopias are part of the standard gaming repertoire, Games feature utopias much less frequently. Why This anthology examines playful utopias from two perspectives. It investigates utopias in digital Games as well as utopias of the digital game; that is, the role of ludic elements in scenarios of the future.
Taschenbuch. Zustand: Neu. Playful Materialities | The Stuff That Games Are Made Of | Benjamin Beil (u. a.) | Taschenbuch | Großformatiges Paperback. Klappenbroschur | 404 S. | Englisch | 2022 | transcript | EAN 9783837662009 | Verantwortliche Person für die EU: transcript Verlag, Gero Wierichs, Hermannstr. 26, 33602 Bielefeld, live[at]transcript-verlag[dot]de | Anbieter: preigu.
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Neuware - Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple objects into multifaceted toys in an almost magical way. Even digital play is suffused with material culture: Games are not only mediated by technical interfaces, which we access via hardware and tangible peripherals. They are also subject to material hybridization, paratextual framing, and processes of de-, and re-materialization.
Zustand: Hervorragend. Zustand: Hervorragend | Sprache: Englisch | Produktart: Bücher.