Sprache: Englisch
Verlag: Springer-Verlag Berlin and Heidelberg GmbH & Co. K, 1985
ISBN 10: 3540156135 ISBN 13: 9783540156130
Anbieter: Ammareal, Morangis, Frankreich
Softcover. Zustand: Bon. Ancien livre de bibliothèque. Traces d'usure sur la couverture. Edition 1985. Ammareal reverse jusqu'à 15% du prix net de cet article à des organisations caritatives. ENGLISH DESCRIPTION Book Condition: Used, Good. Former library book. Signs of wear on the cover. Edition 1985. Ammareal gives back up to 15% of this item's net price to charity organizations.
Sprache: Englisch
Verlag: Springer Berlin / Heidelberg, 2007
ISBN 10: 3540727043 ISBN 13: 9783540727040
Anbieter: Better World Books, Mishawaka, IN, USA
Zustand: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Anbieter: Anybook.com, Lincoln, Vereinigtes Königreich
EUR 34,82
Anzahl: 1 verfügbar
In den WarenkorbZustand: Good. Volume 71. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,450grams, ISBN:9783642091797.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 74,56
Anzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. 148 pages. 9.60x6.60x0.34 inches. In Stock.
Anbieter: Phatpocket Limited, Waltham Abbey, HERTS, Vereinigtes Königreich
EUR 84,99
Anzahl: 1 verfügbar
In den WarenkorbZustand: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.
Sprache: Englisch
Verlag: Springer Berlin Heidelberg, 1985
ISBN 10: 3540156135 ISBN 13: 9783540156130
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Learning behaviors of stochastic automata under multi-teacher environment.- Learning behaviors of stochastic automata under nonstationary multi-teacher environment.- Application to noise-corrupted, multi-objective problem.- An application of the hierarchical structure automata to the cooperative game with incomplete information.
Sprache: Englisch
Verlag: Physica-Verlag Heidelberg, 2001
ISBN 10: 3790813486 ISBN 13: 9783790813487
Anbieter: Studibuch, Stuttgart, Deutschland
hardcover. Zustand: Gut. 161 Seiten; 9783790813487.3 Gewicht in Gramm: 500.
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 146,55
Anzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. reprint edition. 176 pages. 9.20x6.10x0.40 inches. In Stock.
EUR 148,43
Anzahl: 2 verfügbar
In den WarenkorbHardcover. Zustand: Brand New. 2001 edition. 174 pages. 9.25x6.25x0.50 inches. In Stock.
Sprache: Englisch
Verlag: Physica-Verlag HD Feb 2001, 2001
ISBN 10: 3790813486 ISBN 13: 9783790813487
Anbieter: buchversandmimpf2000, Emtmannsberg, BAYE, Deutschland
Buch. Zustand: Neu. Neuware -The most powerful computers in the world are not only used for scientific research, defence, and business, but also in game playing. Computer games are a multi-billion dollar industry. Recent advances in computational intelligence paradigms have generated tremendous interest among researchers in the theory and implementation of games. Game theory is a branch of operational research dealing with decision theory in a competitive situation. Game theory involves the mathematical calculations and heuristics to optimize the efficient lines of play. This book presents a sample of the most recent research on the application of computational intelligence techniques in games. This book contains 7 chapters. The first chapter, by Chen, Fanelli, Castellano, and Jain, is an introduction to computational intelligence paradigms. It presents the basics of the main constituents of compu tational intelligence paradigms including knowledge representation, probability-based approaches, fuzzy logic, neural networks, genetic algorithms, and rough sets. In the second chapter, Chellapilla and Fogel present the evolution of a neural network to play checkers without human expertise. This chapter focuses on the use of a population of neural networks, where each network serves as an evaluation function to describe the quality of the current board position. After only a little more than 800 generations, the evolutionary process has generated a neural network that can play checkers at the expert level as designated by the u.s. Chess Federation rating system. The program developed by the authors has also competed well against commercially available software.Physica Verlag, Tiergartenstr. 17, 69121 Heidelberg 176 pp. Englisch.
Sprache: Englisch
Verlag: Springer Berlin Heidelberg, Springer Berlin Heidelberg, 2010
ISBN 10: 3642091792 ISBN 13: 9783642091797
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - The evolution of technologies has greatly changed the basic structure of our industry and nature of our daily lives. Industries which did not exist several decades ago have made remarkable progress in recent years and ourished. One of the most typical examples is the computer game industry. This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. This book contains eight chapters. The rst chapter, by N. Baba and H. Handa, is on utilization of evolutionary algorithms to increase excitement of the COMMONS GAME. It is shown that the original COMMONS GAME which is one of the most popular environmental games has been made much more exciting by the intelligent utilization of the two evolutionary algorithms. The second chapter, by H. Barber and D. Kudenko, is on adaptive g- eration of dilemma-based interactive narratives. In this chapter, they present an interactive narrative generator that can create story lines that incorporate dilemmas to add dramatic tension. They also brie y touch upon the pos- bility that their work could provide a useful tool for making dramatically interesting game playing possible. The third chapter, by J. Tongelius, S.M. Lucas, and R.D. Nardi, is on computational intelligence (CI) in racing games. The authors suggest that CI techniques can be used for various purposes such as controller evolution for the racing and track evolution for a pro cient player.
Sprache: Englisch
Verlag: Springer Berlin Heidelberg, 2007
ISBN 10: 3540727043 ISBN 13: 9783540727040
Anbieter: moluna, Greven, Deutschland
EUR 178,14
Anzahl: Mehr als 20 verfügbar
In den WarenkorbGebunden. Zustand: New. Contains the latest research in the area of advanced intelligent paradigms in computer gamesThis book explores all the latest research in the area of advanced intelligent paradigms in computer games. It presents a sample of the most recent res.
Sprache: Englisch
Verlag: Springer, Berlin, Springer Berlin Heidelberg, Springer, 2007
ISBN 10: 3540727043 ISBN 13: 9783540727040
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - The evolution of technologies has greatly changed the basic structure of our industry and nature of our daily lives. Industries which did not exist several decades ago have made remarkable progress in recent years and ourished. One of the most typical examples is the computer game industry. This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. This book contains eight chapters. The rst chapter, by N. Baba and H. Handa, is on utilization of evolutionary algorithms to increase excitement of the COMMONS GAME. It is shown that the original COMMONS GAME which is one of the most popular environmental games has been made much more exciting by the intelligent utilization of the two evolutionary algorithms. The second chapter, by H. Barber and D. Kudenko, is on adaptive g- eration of dilemma-based interactive narratives. In this chapter, they present an interactive narrative generator that can create story lines that incorporate dilemmas to add dramatic tension. They also brie y touch upon the pos- bility that their work could provide a useful tool for making dramatically interesting game playing possible. The third chapter, by J. Tongelius, S.M. Lucas, and R.D. Nardi, is on computational intelligence (CI) in racing games. The authors suggest that CI techniques can be used for various purposes such as controller evolution for the racing and track evolution for a pro cient player.
Sprache: Englisch
Verlag: Springer Berlin Heidelberg, 2007
ISBN 10: 3642091792 ISBN 13: 9783642091797
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
EUR 225,42
Anzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Brand New. 202 pages. 9.00x6.00x0.48 inches. In Stock.