Sprache: Englisch
Verlag: Springer London Ltd, United Kingdom, England, 2013
ISBN 10: 1848003218 ISBN 13: 9781848003217
Anbieter: WorldofBooks, Goring-By-Sea, WS, Vereinigtes Königreich
EUR 44,78
Anzahl: 2 verfügbar
In den WarenkorbPaperback. Zustand: Very Good. This engaging text presents the fundamental mathematics and modelling techniques for computing systems in a novel and light-hearted way, which can be easily followed by students at the very beginning of their university education. Key concepts are taught through a large collection of challenging yet fun mathematical games and logical puzzles that require no prior knowledge about computers. The text begins with intuition and examples as a basis from which precise concepts are then developed; demonstrating how, by working within the confines of a precise structured method, the occurrence of errors in the system can be drastically reduced. Features: demonstrates how game theory provides a paradigm for an intuitive understanding of the nature of computation; contains more than 400 exercises throughout the text, with detailed solutions to half of these presented at the end of the book, together with numerous theorems, definitions and examples; describes a modelling approach based on state transition systems. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 38,29
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. In.
EUR 52,18
Anzahl: 1 verfügbar
In den WarenkorbZustand: New. pp. 518 46 Illus.
Anbieter: NEPO UG, Rüsselsheim am Main, Deutschland
Zustand: Gut. Auflage: 1996. 284 Seiten ex Library Book aus einer wissenschafltichen Bibliothek Sprache: Englisch Gewicht in Gramm: 360 23,1 x 15,7 x 1,8 cm, Taschenbuch.
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
EUR 60,09
Anzahl: Mehr als 20 verfügbar
In den WarenkorbZustand: New. In.
Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book presents five tutorial-style lectures on various approaches to the problem of verifying distributed systems: three chapters concentrate on linear-time or branching-time temporal logics; one addresses process equivalence with an emphasis on infinite-state systems; and the final one presents a novel category-theoretic approach to verification. The various formalisms for expressing properties of concurrent systems, based on automata-theoretic techniques or structural properties, are studied in detail.Much attention is paid to the style of writing and complementary coverage of the relevant issues. Thus these lecture notes are ideally suited for advanced courses on logics for concurrent systems. Equally, they are indispensable reading for anyone researching the area of distributed computing.
Anbieter: preigu, Osnabrück, Deutschland
Taschenbuch. Zustand: Neu. Modelling Computing Systems | Mathematics for Computer Science | Faron Moller (u. a.) | Taschenbuch | Undergraduate Topics in Computer Science | xvi | Englisch | 2013 | Springer | EAN 9781848003217 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Taschenbuch. Zustand: Neu. Logics for Concurrency | Structure versus Automata | Faron Moller (u. a.) | Taschenbuch | xiii | Englisch | 1996 | Springer | EAN 9783540609155 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - This engaging text presents the fundamental mathematics and modelling techniques for computing systems in a novel and light-hearted way, which can be easily followed by students at the very beginning of their university education. Key concepts are taught through a large collection of challenging yet fun mathematical games and logical puzzles that require no prior knowledge about computers. The text begins with intuition and examples as a basis from which precise concepts are then developed; demonstrating how, by working within the confines of a precise structured method, the occurrence of errors in the system can be drastically reduced. Features: demonstrates how game theory provides a paradigm for an intuitive understanding of the nature of computation; contains more than 400 exercises throughout the text, with detailed solutions to half of these presented at the end of the book, together with numerous theorems, definitions and examples; describes a modelling approach based on state transition systems.