WEBGPU SOURCEBOOK
SCARPINO MATTHEW
Verkauft von Speedyhen, London, Vereinigtes Königreich
AbeBooks-Verkäufer seit 26. November 2009
Neu - Softcover
Zustand: Neu
Anzahl: 2 verfügbar
In den Warenkorb legenVerkauft von Speedyhen, London, Vereinigtes Königreich
AbeBooks-Verkäufer seit 26. November 2009
Zustand: Neu
Anzahl: 2 verfügbar
In den Warenkorb legenBestandsnummer des Verkäufers NW9781032726670
This explains how to code web applications that use WebGPU to access the client's graphics processing unit (GPU). This makes it possible to render graphics at high-speed in a browser and perform computationally-intensive tasks such as machine learning.
Matthew Scarpino is a software developer at Purdue University. He has worked on many different types of programming projects, including web applications, graphical rendering, and high-performance computing. He received his Master’s in Electrical Engineering in 2002, and has been a professional programmer and author ever since.
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