Unity 5.x Shaders and Effects Cookbook
Alan Zucconi
Verkauft von WeBuyBooks, Rossendale, LANCS, Vereinigtes Königreich
AbeBooks-Verkäufer seit 14. November 2005
Gebraucht - Softcover
Zustand: Like New
Anzahl: 1 verfügbar
In den Warenkorb legenVerkauft von WeBuyBooks, Rossendale, LANCS, Vereinigtes Königreich
AbeBooks-Verkäufer seit 14. November 2005
Zustand: Like New
Anzahl: 1 verfügbar
In den Warenkorb legenMost items will be dispatched the same or the next working day. An apparently unread copy in perfect condition. Dust cover is intact with no nicks or tears. Spine has no signs of creasing. Pages are clean and not marred by notes or folds of any kind.
Bestandsnummer des Verkäufers wbs8487224629
Master the art of Shader programming to bring life to your Unity projects
Unity Effects and Shader Cookbook is written for developers who want to create their first Shaders in Unity 5 or wish to take their game to a whole new level by adding professional post-processing effects. A solid understanding of Unity is required.
Since their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. With Shaders, you can transform your game into a highly polished, refined product with Unity's post-processing effects.
Unity Shaders and Effects Cookbook is the first of its kind to bring you the secrets of creating Shaders for Unity3Dguiding you through the process of understanding vectors, how lighting is constructed with them, and also how textures are used to create complex effects without the heavy math.
We'll start with essential lighting and finishing up by creating stunning screen Effects just like those in high quality 3D and mobile games. You'll discover techniques including normal mapping, image-based lighting, and how to animate your models inside a Shader. We'll explore the secrets behind some of the most powerful techniques, such as physically based rendering! With Unity Shaders and Effects Cookbook, what seems like a dark art today will be second nature by tomorrow.
The recipes in this book contain step-by-step instructions, complemented by screenshots and code, and real-world examples.
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