Simulation and Serious Games for Education. Dieser Artikel ist nicht verfügbar.
Sprache: Englisch
Verlag: Palgrave Macmillan, 2018
- Softcover
- Neu

Anbieter: AHA-BUCH GmbH, Einbeck, DeutschlandAHA-BUCH GmbH
Verkäufer:in bei ZVAB seit 14. August 2006
Zustand: Neu
EUR 122,94
Artikelbeschreibung des Verkäufers
nach der Bestellung gedruckt Neuware - Printed after ordering - This book introduces state-of-the-art research on simulation and serious games for education. The major part of this book is based on selected work presented at the 2014 Asia-Europe Symposium on Simulation and Serious Games held in Windesheim University of Applied Sciences, the Netherlands (Oct 1-2, 2014).It covers three major domains of education applications that use simulation and serious games: Science, Technology, Engineering and Mathematics (STEM) Education; Special Needs Education and Humanity and Social Science Education.Researchers and developers in simulation and serious games for education benefit from this book, and it also offers educators and professionals involved in training insights into the possible applications of simulation and serious games in various areas.
Bestandsnummer des Verkäufers 9789811092701
- Titel
- Simulation and Serious Games for Education
- Autor
- Sui Lin Goei
- Verlag
- Palgrave Macmillan
- Erscheinungsjahr
- 2018
- Zustand
- Neu
- Einband
- Taschenbuch
- Sprache
- Englisch
- ISBN-10
- 9811092702
- ISBN-13
- 9789811092701
- Artikelgewicht
- 248 Gramm
- Abmessungen
- 235x155x9 mm
- Serie
- Buch 8 von 14: Gaming Media and Social Effects
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Über die Autorin bzw. den Autor
Dr Goei Sui Lin is a professor with the Windesheim University of Applied Sciences (Zwolle, The Netherlands) and an assistant professor and principal investigator with the VU University Amsterdam (The Netherlands). She was a visiting professor at National Institute of Education of Nanyang Technological University (NTU) Singapore from 2011-2013. She received multidisciplinary trainings in Pedagogics, Educational and Instructional Psychology, Teacher Training, Child Psychology, and Special Needs. At VU University and Windesheim University, she heads a team of researchers and teacher trainers specialising in professionalising teachers in designing learning environments for students with (special) educational and pedagogical needs. In designing these learning environments, IT plays a special role as assistive technology. Dr. Goei is a well-known Dutch specialist in the field teacher training and special educational needs. Special focus is placed on how to validate research results via collaborative design research both by researchers as well as practitioners.
Dr Wim Trooster is currently working as a Senior Lecturer/Researcher on e-learning at Windesheim University, The Netherlands. He develops university policy and manages projects on IT for Education. He also manages national community for professionals working on Serious Gaming, Virtual Worlds & Simulation for Education with near 1000 members from higher learning institutions, government and business sectors. Prior to his current job, he was the manager of the Speech & Language Therapy Department at Hanze University of Applied Sciences, Groningen where he developed a big interest in the application of IT for Education. His research interest is mainly in Virtual Worlds & Serious Gaming for Education. He has a Master of Science in Biology and a PhD in Medical Sciences (Neurology).
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