The ultimate cut-to-the-chase manual for 3D Web and interactive designers! Shockwave 3D capitalizes on the growing popularity of this established technology as it appeals to developers of games, multimedia presentations, and online content in need of more robust development than can be provided by Flash. Users will follow extremely concise tutorials using Shockwave 3D and Lingo code, learning as they go, and eventually funneling everything into a Shockwave 3D movie. This book is not the end-all reference; it's the quick road map for those who say "To hell with the instruction manual, let's play with Shockwave 3D and see how it really works."
Jason Wolf has been working with Macromedia Director since version 1.42 and with 3D applications since the days of Swivel 3D. Jason's first jobs were for Lucas Film's Games and Koei Corporation. Jason also spent five years at Macromedia where he authored the first book on Shockwave, Macromedia Shockwave for Director, the Complete Guide, and where he developed the award-winning Macromedia.com. He also authored several interactive CD-ROMs, videos, and demos for Fortune 500 clients. At Macromedia, Jason had the pleasure of working with Natalie Zee and Hillman Curtis in the creative services department.
Jason also worked for CKS Partners, the agency of record for companies such as Apple, Pixar, Lexis, Nike, and GM. CKS Partners eventually merged into what is known as marchFIRST. Jason served as Director of Multimedia and Research and Development for marchFIRST. Currently, Jason works from his home as an independent contractor doing freelance multimedia engineering work and CTO work. In his spare time, Jason writes books, such as this one and The Last Mile, Broadband and the Next Internet Revolution, a New York Times bestseller. In his free time, Jason likes to ride his CBR F4 or build electronic devices.
Perry Board is the Art Director for Gabriel Interactive, Inc., a multimedia and game development company in Indianapolis, Indiana. He studied art at Taylor University. Perry developed a proficiency in programming through his work with Macromedia Director over the past six years. He has been responsible for a wide variety of interactive media projects ranging from business applications to retail computer games. Involved with Shockwave from its beginning, Perry also wrote Creating Shockwave Web Pages in 1996.
Jerome Givens is an interactive designer from Indianapolis, Indiana. He studied multimedia at Indiana University and developed a proficiency in programming through his work with Macromedia Director over the past five years. He has been involved with several interactive media projects ranging from business applications to 3D gaming applications and DVD-ROM titles.