Seeing Red : Nintendo's Virtual Boy. Dieser Artikel ist nicht verfügbar.

Jose P. Zagal

15 Bewertungen von Goodreads

Sprache: Englisch

Verlag: MIT Press Ltd, 2024

0262045060 / 9780262045063

Serie: Buch 12 von 14 - Platform Studies

Anbieter: AHA-BUCH GmbH, Einbeck, DeutschlandAHA-BUCH GmbH

Verkäufer/-in mit 5 Sternen

AbeBooks-Verkäufer/-in seit 14. August 2006

Artikel dieses Verkäufers ansehen
Nicht verfügbar
Softcover

Zustand: Neu

EUR 40,05

Dieser Artikel ist nicht mehr verfügbar.

Artikelbeschreibung vom Verkäufer

nach der Bestellung gedruckt Neuware - Printed after ordering - The curious history, technology, and technocultural context of Nintendo’s short-lived stereoscopic gaming console, the Virtual Boy.With glowing red stereoscopic 3D graphics, the Virtual Boy cast a prophetic hue: Shortly after its release in 1995, Nintendo's balance sheet for the product was 'in the red' as well. Of all the innovative long shots the game industry has witnessed over the years, perhaps the most infamous and least understood was the Virtual Boy. Why the Virtual Boy failed, and where it succeeded, are questions that video game experts José Zagal and Benj Edwards explore in Seeing Red, but even more interesting to the authors is what the platform actually was: what it promised, how it worked, and where it fit into the story of gaming.Nintendo released the Virtual Boy as a standalone table-top device in 1995—and quickly discontinued it after lackluster sales and a lukewarm critical reception. In Seeing Red, Zagal and Edwards examine the device's technical capabilities, its games, and the cultural context in the US in the 1990s when Nintendo developed and released the unusual console. The Virtual Boy, in their account, built upon and extended an often-forgotten historical tradition of immersive layered dioramas going back 100 years that was largely unexplored in video games at the time. The authors also show how the platform's library of games conveyed a distinct visual aesthetic style that has not been significantly explored since the Virtual Boy's release, having been superseded by polygonal 3D graphics. The platform's meaning, they contend, lies as much in its design and technical capabilities and affordances as it does in an audience's perception of those capabilities. Offering rare insight into how we think about video game platforms, Seeing Red illustrates where perception and context come, quite literally, into play.

Bestandsnummer des Verkäufers 9780262045063

Titel
Seeing Red : Nintendo's Virtual Boy
Autor
Jose P. Zagal
Verlag
MIT Press Ltd
Veröffentlichungsjahr
2024
Zustand
Neu
Einband
Taschenbuch
Sprache
Englisch
ISBN-10
0262045060
ISBN-13
9780262045063
Artikelgewicht
234 Gramm
Abmessungen
228x153x25 mm
Serie
Buch 12 von 14: Platform Studies

Suchergebnisse für Seeing Red : Nintendo's Virtual Boy