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Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.
Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently.
Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.
Über die Autorin bzw. den Autor:
Jean-Luc Sinclair has been a pioneer in the field of game audio since the mid-1990s. He has worked with visionaries such as Trent Reznor and Id Software and has been an active producer and sound designer in New York since the early 2000s. He is currently a professor at Berklee College of Music in Boston and at New York University, where he has designed several classes on the topic of game audio, sound design and software synthesis.
Titel: Principles of Game Audio and Sound Design
Verlag: Focal Press
Erscheinungsdatum: 2020
Einband: Softcover
Zustand: New
Anbieter: Speedyhen, London, Vereinigtes Königreich
Zustand: NEW. Artikel-Nr. NW9781138738973
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Anbieter: PBShop.store UK, Fairford, GLOS, Vereinigtes Königreich
PAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000. Artikel-Nr. GB-9781138738973
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Anbieter: preigu, Osnabrück, Deutschland
Taschenbuch. Zustand: Neu. Principles of Game Audio and Sound Design | Sound Design and Audio Implementation for Interactive and Immersive Media | Jean-Luc Sinclair | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2020 | Focal Press | EAN 9781138738973 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu. Artikel-Nr. 109148380
Anzahl: 5 verfügbar
Anbieter: Majestic Books, Hounslow, Vereinigtes Königreich
Zustand: New. pp. 312. Artikel-Nr. 385369339
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Anbieter: moluna, Greven, Deutschland
Zustand: New. Jean-Luc Sinclair has been a pioneer in the field of game audio since the mid-1990s. He has worked with visionaries such as Trent Reznor and Id Software and has been an active producer and sound designer in New York since the early 2000s. Artikel-Nr. 255074453
Anzahl: 2 verfügbar
Anbieter: Kennys Bookstore, Olney, MD, USA
Zustand: New. 2020. 1st Edition. Paperback. . . . . . Books ship from the US and Ireland. Artikel-Nr. V9781138738973
Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
Paperback. Zustand: Brand New. 295 pages. 9.50x6.75x0.75 inches. In Stock. Artikel-Nr. x-1138738972
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