Now you can build your own games for Windows, Xbox 360, and Zune―as you learn the underlying skills and concepts for computer programming. Use this hands-on guide to dive straight into your first project―adding new tools and tricks to your arsenal as you go. No experience required!
Teach yourself how to program―and bring your game ideas to life!
- Learn XNA and C# fundamentals―and extend the challenge with each chapter
- Write code to create and control game behavior
- Build your game’s display―colors, graphics, text, lighting, 3-D effects
- Capture and cue sounds
- Process input from gamepads and keyboards
- Add excitement to gameplay with timers, scoring, and survival
- Create multiplayer features
- Tweak existing games―and invent totally new ones
Rob Miles has been teaching computer programming for more than 25 years. An expert on Visual C#(R) and a Microsoft MVP for Device Application Development, Rob enjoys inspiring new and experienced programmers. As well as writing his own games, programs, and poetry, Rob has consulted on a wide range of commercial software projects.