Learning C# by Developing Games with Unity 2020: An enjoyable and intuitive approach to getting started with C# programming and Unity

Harrison Ferrone

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Sprache: Englisch

Verlag: Packt Publishing Limited, 2020

1800207808 / 9781800207806

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Artikelbeschreibung des Verkäufers

Get to grips with coding in C# and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guide Key Features Understand C# programming basics, terminology, and coding best practices Put your knowledge of C# concepts into practice by building a fun and playable game Come away with a clear direction for taking your C# programming and Unity game development skills to the next level Book DescriptionOver the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity. This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you?ll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you?ve got to grips with C# programming, you?ll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you?ll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level. By the end of this book, you?ll be able to leverage the C# language to build your own real-world Unity game development projects.What you will learn Discover easy-to-follow steps and examples for learning C# programming fundamentals Get to grips with creating and implementing scripts in Unity Create basic game mechanics such as player controllers and shooting projectiles using C# Understand the concepts of interfaces and abstract classes Leverage the power of the latest C# features to solve complex programming problems Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts Explore the basics of artificial intelligence (AI) for games and implement them to control enemy behavior Who this book is forIf you?re a developer, programmer, hobbyist, or anyone who wants to get started with C# programming in a fun and engaging manner, this book is for you. Prior experience in programming or Unity is not required.…

Bestandsnummer des Verkäufers 00109426139

Titel
Learning C# by Developing Games with Unity 2020: An enjoyable and intuitive approach to getting started with C# programming and Unity
Autor
Harrison Ferrone
Verlag
Packt Publishing Limited
Erscheinungsjahr
2020
Zustand
Good
Einband
Paperback
Sprache
Englisch
ISBN-10
1800207808
ISBN-13
9781800207806
Auflage
5. oder spätere Auflage

World of Books (was SecondSale)

Montgomery, IL, USA

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Verkäufer:in bei ZVAB seit 20. Dezember 2007

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