Learn OpenGL ES: For Mobile Game and Graphics Development

Mehta, Prateek

ISBN 10: 1430250534 ISBN 13: 9781430250531
Verlag: Apress, 2013
Gebraucht Softcover

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Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES.  After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques.

This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps.

You'll learn everything you need to know about:

  • Creating simple, efficient game UIs
  • Designing the basic building blocks of an exciting, interactive 3D game
  • Pulling all the elements together with Blender, a powerful open-source tool for modeling, animation, rendering, compositing, video editing, and game creation
  • Taking the next big step using custom and inbuilt functions, texturing, shading, light sources, and more
  • Refining your mobile game app through collision detection, player-room-obstacle classes, and storage classes
  • Doing all this efficiently on mobile devices with limited resources and processing

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Titel: Learn OpenGL ES: For Mobile Game and ...
Verlag: Apress
Erscheinungsdatum: 2013
Einband: Softcover
Zustand: very good

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Prateek Mehta
Verlag: Apress, 2013
ISBN 10: 1430250534 ISBN 13: 9781430250531
Gebraucht Softcover

Anbieter: Buchpark, Trebbin, Deutschland

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Zustand: Sehr gut. Zustand: Sehr gut | Sprache: Englisch | Produktart: Bücher | Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES.  After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques. This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps. You'll learn everything you need to know about: Creating simple, efficient game UIs Designing the basic building blocks of an exciting, interactive 3D game Pulling all the elements together with Blender, a powerful open-source tool for modeling, animation, rendering, compositing, video editing, and game creation Taking the next big step using custom and inbuilt functions, texturing, shading, light sources, and more Refining your mobile game app through collision detection, player-room-obstacle classes, and storage classes Doing all this efficiently on mobile devices with limited resources and processing. Artikel-Nr. 23728721/12

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Mehta, Prateek
Verlag: Apress L. P., 2013
ISBN 10: 1430250534 ISBN 13: 9781430250531
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Zustand: Good. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages. Artikel-Nr. 38677633-20

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Prateek Mehta
Verlag: Apress, Apress Sep 2013, 2013
ISBN 10: 1430250534 ISBN 13: 9781430250531
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Taschenbuch. Zustand: Neu. Neuware -Want to create sophisticated games and graphics-intensive apps Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques.This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps.You'll learn everything you need to know about:Creating simple, efficient game UIsDesigning the basic building blocks of an exciting, interactive 3D gamePulling all the elements together with Blender, a powerful open-source tool for modeling, animation, rendering, compositing, video editing, and game creationTaking the next big step using custom and inbuilt functions, texturing, shading, light sources, and moreRefining your mobile game app through collision detection, player-room-obstacle classes, and storage classesDoing all this efficiently on mobile devices with limited resources and processingAPress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 220 pp. Englisch. Artikel-Nr. 9781430250531

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Mehta, Prateek
Verlag: Apress, 2013
ISBN 10: 1430250534 ISBN 13: 9781430250531
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Zustand: New. Num Pages: 220 pages, 152 black & white illustrations, biography. BIC Classification: UGK; UMK. Category: (G) General (US: Trade). Dimension: 254 x 178 x 12. Weight in Grams: 416. . 2013. 1st ed. paperback. . . . . Books ship from the US and Ireland. Artikel-Nr. V9781430250531

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