Game Development with Swift
Stephen Haney
Verkauft von WorldofBooks, Goring-By-Sea, WS, Vereinigtes Königreich
AbeBooks-Verkäufer seit 16. März 2007
Gebraucht - Softcover
Zustand: Good
Anzahl: 1 verfügbar
In den Warenkorb legenVerkauft von WorldofBooks, Goring-By-Sea, WS, Vereinigtes Königreich
AbeBooks-Verkäufer seit 16. März 2007
Zustand: Good
Anzahl: 1 verfügbar
In den Warenkorb legenThe book has been read but remains in clean condition. All pages are intact and the cover is intact. Some minor wear to the spine.
Bestandsnummer des Verkäufers GOR014033234
Embrace the mobile gaming revolution and bring your iPhone game ideas to life with Swift
If you wish to create and publish fun iOS games using Swift, then this book is for you. You should be familiar with basic programming concepts. However, no prior game development or Apple ecosystem experience is required.
Apple's new programming language, Swift, is fast, safe, accessible―the perfect choice for game development! Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.
The book starts by introducing Swift's best features for game development. Then, you will learn how to animate sprites and textures. Along the way, you will master the physics framework, add the player character and NPCs, and implement controls. Towards the end of the book, you will polish your game with fun menus, integrate with Apple Game Center for leaderboards and achievements, and then finally, learn how to publish your finished games to the App Store. By the end of this book, you will be able to create your own iOS games using Swift and SpriteKit.
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