Game Architecture and Design
Rollings, Andrew
Verkauft von Anybook.com, Lincoln, Vereinigtes Königreich
AbeBooks-Verkäufer seit 22. Dezember 1999
Gebraucht - Softcover
Zustand: Good
Anzahl: 1 verfügbar
In den Warenkorb legenVerkauft von Anybook.com, Lincoln, Vereinigtes Königreich
AbeBooks-Verkäufer seit 22. Dezember 1999
Zustand: Good
Anzahl: 1 verfügbar
In den Warenkorb legenThis is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,1700grams, ISBN:9780735713635.
Bestandsnummer des Verkäufers 9747705
Game Architecture and Design: A New Edition is a revision of the classic that you have been waiting for! This is a detailed guide to game design and planning from first concept to the start of development, including case studies of well known games. Originally published in 1999, Game Architecture and Design, has been updated by the original authors Andrew Rollings and Dave Morris. They tap back into what they teach so well and update this classic with skills and techniques found in the industry today. With more than just re-usable code, it's a comprehensive study that deals specifically with the issues of game design, team building and management, and game architecture. Through the use of real-world experiences and case studies, Andrew and Dave share it all. They show you what's worked and why as well as what to avoid and how to fix any errors. This intelligent and well-argued book is a glimpse into the often-disordered world of game development. Readers will gain solid advice and know-how that can bring some order to the often-chaotic world found in game development.
Andrew Rollings has a B.S. in Physics from Imperial College, London, and Bristol University. He has worked since 1995 as a technical and design consultant spanning many industries. Andrew lives in Auburn, Alabama, and can be contacted at a.rollings@hiive.com.
Dave Morris has worked as a designer and creative consultant on PC and console games for several major publishers, most notably Eidos. His strategy game Warrior Kings reached number six in the United Kingdom PC charts. He has done creative development and scriptwriting on television shows for Endemol, Pearson, TV2 Norway, and the BBC. He has also written more than a dozen novels, gamebooks, and movie novelizations, and in 1991 he was the UK's top-selling author. He is currently writing the screenplay for the film version of the classic adventure game The Seventh Guest. Dave lives in London, England, and can be contacted at david.j.morris@dial.pipex.com.
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