Fundamentals of Game Design

Adams, Ernest

ISBN 10: 0321643372 ISBN 13: 9780321643377
Verlag: New Riders Pub, 2009
Gebraucht Softcover

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Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc. Bestandsnummer des Verkäufers 00104718008

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Inhaltsangabe:

To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industry's leading authorities, Ernest Adams, who offers a first-hand look into the process, from initial concept to the final tuning.

Über die Autorin bzw. den Autor: Ernest Adams (Normandy, U.K.) is an independent game designer, writer, and teacher. He has worked in the game industry for 20 years. Ernest was most recently employed as a lead designer at Bullfrog Productions on the Dungeon Keeper series, and for several years before that he was the audio/video producer on the Madden NFL Football product line for Electronic Arts. For the last ten years he has written a regular column on game design for the Gamasutra developers' webzine. He was the founder of the International Game Developers' Association, and is a frequent lecturer at conferences and arts festivals around the world. His professional web site is at http://www.designersnotebook.com.

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Bibliografische Details

Titel: Fundamentals of Game Design
Verlag: New Riders Pub
Erscheinungsdatum: 2009
Einband: Softcover
Zustand: Good
Auflage: 2. Auflage

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