Developing Games in Java
Brackeen, David
Verkauft von ThriftBooks-Dallas, Dallas, TX, USA
AbeBooks-Verkäufer seit 2. Juli 2009
Gebraucht - Softcover
Zustand: Very Good
Anzahl: 1 verfügbar
In den Warenkorb legenVerkauft von ThriftBooks-Dallas, Dallas, TX, USA
AbeBooks-Verkäufer seit 2. Juli 2009
Zustand: Very Good
Anzahl: 1 verfügbar
In den Warenkorb legenMay have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 3.66.
Bestandsnummer des Verkäufers G1592730051I4N00
If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen, along with co-authors Bret Barker and Lawrence Vanhelsuwe, show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell, and multi-player game engine creation.
David Brackeen grew up in Texas and has a B.S. in Computer Science from the University of North Texas. He has created many games, level editors, and multimedia products in Java, including Scared (a 3D shooter game) and Race3d (a 3D racing engine used in several games). He will neither confirm nor deny allegations that he ever drank rainwater from a shoe. He currently resides in Los Angeles, but you can find him at www.brackeen.com.
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