Developing Games in Java
Brackeen, David
Verkauft von WeBuyBooks, Rossendale, LANCS, Vereinigtes Königreich
AbeBooks-Verkäufer seit 14. November 2005
Gebraucht - Softcover
Zustand: Good
Anzahl: 1 verfügbar
In den Warenkorb legenVerkauft von WeBuyBooks, Rossendale, LANCS, Vereinigtes Königreich
AbeBooks-Verkäufer seit 14. November 2005
Zustand: Good
Anzahl: 1 verfügbar
In den Warenkorb legenMost items will be dispatched the same or the next working day. A copy that has been read but remains in clean condition. All of the pages are intact and the cover is intact and the spine may show signs of wear. The book may have minor markings which are not specifically mentioned.
Bestandsnummer des Verkäufers wbs6025837220
If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen, along with co-authors Bret Barker and Lawrence Vanhelsuwe, show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell, and multi-player game engine creation.
David Brackeen grew up in Texas and has a B.S. in Computer Science from the University of North Texas. He has created many games, level editors, and multimedia products in Java, including Scared (a 3D shooter game) and Race3d (a 3D racing engine used in several games). He will neither confirm nor deny allegations that he ever drank rainwater from a shoe. He currently resides in Los Angeles, but you can find him at www.brackeen.com.
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