Inhaltsangabe
This is a practical introduction to the design of common-sense programs for the fields of science and engineering. Stressing the design of well-structured programs, the text takes a problem-solving approach that follows the top-down structured programming philosophy. As the authors stress defensive programming and the elements of good programming style, students should develop the skills required to develop and write good, solid programs. The text places the design process within the real-world context of programming as it is practised in business, engineering, government and scientific enterprises. It emphasizes problem solving and the design phase rather than the coding phase of developing computer programs. It naturally displays the process of design of programs as a means to show students the types of thought processes or cognitive processes used by programmers to develop good FORTRAN programs. The book also maintains a clear distinction between the design of a program and the implementation of a given design in FORTRAN code, and uses an iconic design system based on the Nassi-Schneiderman iteration graphs or structured designs for stating designs, rather than pseudocode. Finally, the book includes some material to aid in understanding how the computer does arithmetic.
Reseña del editor
This is a practical introduction to the design of common-sense programs for the fields of science and engineering. Stressing the design of well-structured programs, the text takes a problem-solving approach that follows the top-down structured programming philosophy. As the authors stress defensive programming and the elements of good programming style, students should develop the skills required to develop and write good, solid programs. The text places the design process within the real-world context of programming as it is practised in business, engineering, government and scientific enterprises. It emphasizes problem solving and the design phase rather than the coding phase of developing computer programs. It naturally displays the process of design of programs as a means to show students the types of thought processes or cognitive processes used by programmers to develop good FORTRAN programs. The book also maintains a clear distinction between the design of a program and the implementation of a given design in FORTRAN code, and uses an iconic design system based on the Nassi-Schneiderman iteration graphs or structured designs for stating designs, rather than pseudocode. Finally, the book includes some material to aid in understanding how the computer does arithmetic.
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