Data-Driven 3D Facial Animation
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Verkauft von Bahamut Media, Reading, Vereinigtes Königreich
AbeBooks-Verkäufer seit 15. August 2012
Gebraucht - Softcover
Zustand: Gebraucht - Gut
Anzahl: 1 verfügbar
In den Warenkorb legenVerkauft von Bahamut Media, Reading, Vereinigtes Königreich
AbeBooks-Verkäufer seit 15. August 2012
Zustand: Gebraucht - Gut
Anzahl: 1 verfügbar
In den Warenkorb legenThis book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping.
Bestandsnummer des Verkäufers 6545-9781846289064
This is the first book that specifically and systematically describes the new and popular data-driven facial animation techniques developed in recent years. Although 3D facial animation is used more and more in the entertainment industries, to date there have been very few books that address the techniques involved. Comprehensive in scope, the book covers not only traditional lip-sync (speech animation), but also expressive facial motion, facial gestures, facial modeling, editing and sketching, and facial animation transferring. It provides an up-to-date reference source for academic research and for professionals working in the facial animation field. An edited volume, the book brings together contributions from leading researchers and practitioners working in both academia and in the leading animation studios.
"Data-Driven 3D Facial Animation" systematically describes the emerging data-driven techniques developed over the last ten years or so. Although data-driven 3D facial animation is used more and more in animation practice, to date there have been very few books that specifically address the techniques involved.
Comprehensive in scope, the book covers not only traditional lip-sync (speech animation), but also expressive facial motion, facial gestures, facial modeling, editing and sketching, and facial animation transferring. It provides an up-to-date reference source for academic research and for professionals working in the facial animation field. An edited volume, the book brings together contributions from leading researchers and practitioners working in both academia and in the leading animation studios.
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