Build Your Own Programming Language: A programmer's guide to designing compilers, interpreters, and DSLs for modern computing problems

Clinton L. Jeffery

ISBN 10: 1804618020 ISBN 13: 9781804618028
Verlag: Packt Publishing, 2024
Neu Softcover

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Embark on a journey through essential components of language design, compiler construction, preprocessors, transpilers, and runtime systems in this second edition, authored by the creator of the Unicon programming language.

Purchase of the print or Kindle book includes a free PDF eBook

Key Features

  • Takes a hands-on approach; learn by building the Jzero language, a subset of Java, with example code shown in both the Java and Unicon languages
  • Learn how to create parsers, code generators, scanners, and interpreters
  • Target bytecode, native code, and preprocess or transpile code into a high-level language

Book Description

There are many reasons to build a programming language: out of necessity, as a learning exercise, or just for fun. Whatever your reasons, this book gives you the tools to succeed.

You’ll build the frontend of a compiler for your language and generate a lexical analyzer and parser using Lex and YACC tools. Then you’ll explore a series of syntax tree traversals before looking at code generation for a bytecode virtual machine or native code. In this edition, a new chapter has been added to assist you in comprehending the nuances and distinctions between preprocessors and transpilers. Code examples have been modernized, expanded, and rigorously tested, and all content has undergone thorough refreshing. You’ll learn to implement code generation techniques using practical examples, including the Unicon Preprocessor and transpiling Jzero code to Unicon. You'll move to domain-specific language features and learn to create them as built-in operators and functions. You’ll also cover garbage collection.

Dr. Jeffery’s experiences building the Unicon language are used to add context to the concepts, and relevant examples are provided in both Unicon and Java so that you can follow along in your language of choice.

By the end of this book, you'll be able to build and deploy your own domain-specific language.

What you will learn

  • Analyze requirements for your language and design syntax and semantics.
  • Write grammar rules for common expressions and control structures.
  • Build a scanner to read source code and generate a parser to check syntax.
  • Implement syntax-coloring for your code in IDEs like VS Code.
  • Write tree traversals and insert information into the syntax tree.
  • Implement a bytecode interpreter and run bytecode from your compiler.
  • Write native code and run it after assembling and linking using system tools.
  • Preprocess and transpile code into another high-level language

Who this book is for

This book is for software developers interested in the idea of inventing their own language or developing a domain-specific language. Computer science students taking compiler design or construction courses will also find this book highly useful as a practical guide to language implementation to supplement more theoretical textbooks. Intermediate or better proficiency in Java or C++ programming languages (or another high-level programming language) is assumed.

Table of Contents

  1. Why Build Another Programming Language?
  2. Programming Language Design
  3. Scanning Source Code
  4. Parsing
  5. Syntax Trees
  6. Symbol Tables
  7. Checking Base Types
  8. Checking Types on Arrays, Method Calls, and Structure Accesses
  9. Intermediate Code Generation
  10. Syntax Coloring in an IDE
  11. Preprocessors and Transpilers
  12. Bytecode Interpreters
  13. Generating Bytecode
  14. Native Code Generation
  15. Implementing Operators and Built-In Functions
  16. Domain Control Structures
  17. Garbage Collection
  18. Final Thoughts
  19. Appendix: Unicon Essentials
  20. Answers

Über die Autorinnen und Autoren: Clinton L. Jeffery is Professor and Chair of the Department of Computer Science and Engineering at New Mexico Institute of Mining and Technology. He received his B.S. from the University of Washington, and M.S. and Ph.D. degrees from the University of Arizona, all in computer science. He has conducted research and written many books and papers on programming languages, program monitoring, debugging, graphics, virtual environments, and visualization. With colleagues, he invented the Unicon programming language, hosted on the Unicon website.

Imran Ahmad has been a part of cutting-edge research about algorithms and machine learning for many years. He completed his PhD in 2010, in which he proposed a new linear programming-based algorithm that can be used to optimally assign resources in a large-scale cloud computing environment. In 2017, Imran developed a real-time analytics framework named StreamSensing. He has since authored multiple research papers that use StreamSensing to process multimedia data for various machine learning algorithms. Imran is currently working at Advanced Analytics Solution Center (A2SC) at the Canadian Federal Government as a data scientist. He is using machine learning algorithms for critical use cases. Imran is a visiting professor at Carleton University, Ottawa. He has also been teaching for Google and Learning Tree for the last few years.

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Bibliografische Details

Titel: Build Your Own Programming Language: A ...
Verlag: Packt Publishing
Erscheinungsdatum: 2024
Einband: Softcover
Zustand: New
Auflage: 2. Auflage

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Clinton L. Jeffery
Verlag: Packt Publishing, 2021
ISBN 10: 1800204809 ISBN 13: 9781800204805
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Zustand: Sehr gut. Zustand: Sehr gut | Seiten: 494 | Sprache: Englisch | Produktart: Bücher | Written by the creator of the Unicon programming language, this book will show you how to implement programming languages to reduce the time and cost of creating applications for new or specialized areas of computingKey FeaturesReduce development time and solve pain points in your application domain by building a custom programming language Learn how to create parsers, code generators, file readers, analyzers, and interpreters Create an alternative to frameworks and libraries to solve domain-specific problems Book Description The need for different types of computer languages is growing rapidly and developers prefer creating domain-specific languages for solving specific application domain problems. Building your own programming language has its advantages. It can be your antidote to the ever-increasing size and complexity of software. In this book, you'll start with implementing the frontend of a compiler for your language, including a lexical analyzer and parser. The book covers a series of traversals of syntax trees, culminating with code generation for a bytecode virtual machine. Moving ahead, you'll learn how domain-specific language features are often best represented by operators and functions that are built into the language, rather than library functions. We'll conclude with how to implement garbage collection, including reference counting and mark-and-sweep garbage collection. Throughout the book, Dr. Jeffery weaves in his experience of building the Unicon programming language to give better context to the concepts where relevant examples are provided in both Unicon and Java so that you can follow the code of your choice of either a very high-level language with advanced features, or a mainstream language. By the end of this book, you'll be able to build and deploy your own domain-specific languages, capable of compiling and running programs.What you will learnPerform requirements analysis for the new language and design language syntax and semantics Write lexical and context-free grammar rules for common expressions and control structures Develop a scanner that reads source code and generate a parser that checks syntax Build key data structures in a compiler and use your compiler to build a syntax-coloring code editor Implement a bytecode interpreter and run bytecode generated by your compiler Write tree traversals that insert information into the syntax tree Implement garbage collection in your language Who this book is for This book is for software developers interested in the idea of inventing their own language or developing a domain-specific language. Computer science students taking compiler construction courses will also find this book highly useful as a practical guide to language implementation to supplement more theoretical textbooks. Intermediate-level knowledge and experience working with a high-level language such as Java or the C++ language are expected to help you get the most out of this book.Table of ContentsWhy Build Another Programming Language Programming Language Design Scanning Source Code Parsing Syntax Trees Symbol Tables Checking Base Types Checking Types on Arrays, Method Calls, and Structure Accesses Intermediate Code Generation Syntax Cloning in an IDE Bytecode Interpreters Generating Bytecode Native Code Generation Implementing Operators and Built-In Functions Domain Control Structures Garbage Collection Final Thoughts Appendix A - Unicon Essentials. Artikel-Nr. 39399219/2

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