A Brief History of Video Games. Dieser Artikel ist nicht verfügbar.
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Sprache: Englisch
Verlag: Running Press Adult, 2015
- Softcover
- Gebraucht

Anbieter: ThriftBooks-Phoenix, Phoenix, AZ, USAThriftBooks-Phoenix
Verkäufer/-in mit 5 Sternen
Verkäufer:in bei ZVAB seit 14. Mai 2010
Nicht verfügbar
Softcover
Zustand: Gebraucht - Gut
EUR 6,11
Artikelbeschreibung des Verkäufers
Former library book; May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Bestandsnummer des Verkäufers G0762456159I4N10
- Titel
- A Brief History of Video Games
- Autor
- Stanton, Richard
- Verlag
- Running Press Adult
- Erscheinungsjahr
- 2015
- Zustand
- Very Good
- Schutzumschlag
- No Jacket
- Einband
- Paperback
- Sprache
- Englisch
- ISBN-10
- 0762456159
- ISBN-13
- 9780762456154
- Artikelgewicht
- 1,48 Pfund
With a blend of historical context, behind-the-scenes stories, and insights into technological breakthroughs, A Brief History of Video Games highlights the creative minds, groundbreaking innovations, and cultural shifts that have made gaming what it is today.
A Brief History of Video Games provides a unique look at the history and culture of video games, starting with the 1960s classics like Pong to modern favorites such as Grand Theft Auto V and Bioshock. Focusing on creative and scientific advances between 1962 and today, A Brief History of Video Games offers a global perspective on gaming's past and its cutting-edge future with the evolution of virtual reality, 3D graphics, and thought-interface technology. It also addresses the design process from concept to packaging, considers the influence of manga and anime, and explores the relationship between video games and movies.
A Brief History of Video Games provides a unique look at the history and culture of video games, starting with the 1960s classics like Pong to modern favorites such as Grand Theft Auto V and Bioshock. Focusing on creative and scientific advances between 1962 and today, A Brief History of Video Games offers a global perspective on gaming's past and its cutting-edge future with the evolution of virtual reality, 3D graphics, and thought-interface technology. It also addresses the design process from concept to packaging, considers the influence of manga and anime, and explores the relationship between video games and movies.
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Über die Autorin bzw. den Autor
Richard Stanton is a video game journalist who was the features editor at Edge magazine and has written about video games for the Guardian, Polygon, the New Statesman, and others. He lives in Bath, England.
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