The Blender Gamekit: Interactive 3d for Artists. Dieser Artikel ist nicht verfügbar.
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Sprache: Englisch
Verlag: No Starch Pr, 2009
- Softcover
- Gebraucht

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Verkäufer:in bei ZVAB seit 2. Juli 2009
Nicht verfügbar
Softcover
Zustand: Gebraucht - Befriedigend
EUR 12,98
Artikelbeschreibung des Verkäufers
Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Bestandsnummer des Verkäufers G1593272057I3N00
- Titel
- The Blender Gamekit: Interactive 3d for Artists
- Autor
- Carsten Wartmann
- Verlag
- No Starch Pr
- Erscheinungsjahr
- 2009
- Zustand
- Good
- Schutzumschlag
- No Jacket
- Einband
- Paperback
- Sprache
- Englisch
- ISBN-10
- 1593272057
- ISBN-13
- 9781593272050
- Auflage
- 2. Auflage
- Artikelgewicht
- 1,41 Pfund
Blender is a fast, powerful, and free open source 3D creation suite. In addition to its advanced modeling, character animation, and rendering features, it has a well-integrated game engine and tools for editing game logic. With the help of The Blender GameKit, you'll be able to create stunning interactive 3D environments and games without having to program!
The Blender GameKit includes an extensive section for those new to 3D or to the Blender suite itself. Step-by-step tutorials wil walk you through creating models, animating them,and turning them into simple games. If you're a more experienced 3D artist, you'll appreciate the book's more complex game demos, the character animation tutorials, and the complete reference section.
This 2nd edition of The Blender GameKit was produced by the Blender Foundation to help users unleash their 3D game creation powers and to support open source projects to further improve Blender. Editor Carsten Wartmann is a 3 D designer and renowned author of several Blender books.
The Blender GameKit includes an extensive section for those new to 3D or to the Blender suite itself. Step-by-step tutorials wil walk you through creating models, animating them,and turning them into simple games. If you're a more experienced 3D artist, you'll appreciate the book's more complex game demos, the character animation tutorials, and the complete reference section.
This 2nd edition of The Blender GameKit was produced by the Blender Foundation to help users unleash their 3D game creation powers and to support open source projects to further improve Blender. Editor Carsten Wartmann is a 3 D designer and renowned author of several Blender books.
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Über die Autorin bzw. den Autor
Carsten Wartmann is a 3D designer living in Berlin, Germany, and the author of The Official Blender GameKit, The Blender Book (both No Starch Press), and co-author of The Official Blender 2.0 Guide (Premier Press).
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