BLUEPRINTS VISUAL SCRIPTING FOR UNREAL E

ROMERO, MARCOS

ISBN 10: 180181158X ISBN 13: 9781801811583
Verlag: Packt Publishing, 2022
Neu Softcover

Verkäufer Speedyhen, Hertfordshire, Vereinigtes Königreich Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

AbeBooks-Verkäufer seit 26. November 2009


Beschreibung

Beschreibung:

Bestandsnummer des Verkäufers NW9781801811583

Diesen Artikel melden

Inhaltsangabe:

Explore the faster way to build games using UE5 Blueprints through clear visuals, step-by-step projects, and real-world workflows in this illustrated guide

Key Features

  • Design a fully functional game in UE5 without writing a single line of code
  • Implement visual scripting to develop gameplay mechanics, UI, visual effects, VR, and artificial intelligence
  • Deploy your game on multiple platforms and share it with the world

Book Description

Unreal Engine's Blueprint visual scripting system enables designers to script their games and programmers to create base elements that can be extended by designers. With this book, you'll explore all the features of the Blueprint Editor, along with expert tips, shortcuts, and best practices.

The book guides you through using variables, macros, and functions, and helps you learn about object-oriented programming (OOP). You'll discover the Gameplay Framework and advance to learning how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters focus on building a fully functional game step by step. You'll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You'll then progress from creating basic shooting mechanics to more complex systems such as user interface elements and intelligent enemy behavior. The book demonstrates how to use arrays, maps, enums, and vector operations and introduces the elements needed for VR game development. In the final chapters, you’ll learn how to implement procedural generation and create a product configurator.

By the end of this book, you'll have learned how to build a fully functional game and have the skills required to develop an entertaining experience for your audience.

What you will learn

  • Understand programming concepts in Blueprints
  • Create prototypes and iterate new game mechanics rapidly
  • Build user interface elements and interactive menus
  • Use advanced Blueprint nodes to manage the complexity of a game
  • Explore all the features of the Blueprint editor, such as the Components tab, Viewport, and Event Graph
  • Get to grips with OOP concepts and explore the Gameplay Framework
  • Work with virtual reality development in UE Blueprint
  • Implement procedural generation and create a product configurator

Who this book is for

This book is for anyone interested in developing games or applications with UE5. Although basic knowledge of Windows OS is required, experience in programming or UE5 is not necessary.

Table of Contents

  1. Exploring the Blueprint Editor
  2. Programming with Blueprints
  3. Object-Oriented Programming and the Gameplay Framework
  4. Understanding Blueprint Communication
  5. Object Interaction with Blueprints
  6. Enhancing Player Abilities
  7. Creating Screen UI Elements
  8. Creating Constraints and Gameplay Objectives
  9. Building Smart Enemies with Artificial Intelligence
  10. Upgrading the AI Enemies
  11. Game States and Applying Finishing Touches
  12. Building and Publishing
  13. Data Structures and Flow Control
  14. Math and Trace Nodes
  15. Blueprints Tips
  16. Introduction to VR Development
  17. Animation Blueprints
  18. Creating Blueprint Libraries and Components
  19. Procedural Generation
  20. Creating a Product Configurator using the Variant Manager

Über die Autorin bzw. den Autor: Marcos Romero is the author of the Romero Blueprints blog, which is one of the main references on the internet to learn about Blueprints. Epic Games invited Marcos to the Unreal Engine 4 closed beta program to experiment and collaborate with the evolution of the tools. He was also one of the first recipients of Unreal Dev Grants for Education. Marcos is a well-known figure in the Unreal community and, for Epic Games, he wrote the official Blueprints Compendium and Blueprints Instructor's Guide.

„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.

Bibliografische Details

Titel: BLUEPRINTS VISUAL SCRIPTING FOR UNREAL E
Verlag: Packt Publishing
Erscheinungsdatum: 2022
Einband: Softcover
Zustand: NEW
Auflage: 3. Auflage

Beste Suchergebnisse beim ZVAB

Beispielbild für diese ISBN

Romero, Marcos
Verlag: Packt Publishing, 2022
ISBN 10: 180181158X ISBN 13: 9781801811583
Gebraucht Softcover

Anbieter: World of Books (was SecondSale), Montgomery, IL, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: Very Good. Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc. Artikel-Nr. 00103047355

Verkäufer kontaktieren

Gebraucht kaufen

EUR 36,58
Versand gratis
Versand innerhalb von USA

Anzahl: 3 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Sewell, Brenden, Romero, Marcos
ISBN 10: 180181158X ISBN 13: 9781801811583
Gebraucht Softcover

Anbieter: Better World Books Ltd, Dunfermline, Vereinigtes Königreich

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. Artikel-Nr. 57049604-20

Verkäufer kontaktieren

Gebraucht kaufen

EUR 40,32
EUR 5,79 Versand
Versand von Vereinigtes Königreich nach USA

Anzahl: 1 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Marcos Romero; Brenden Sewell
Verlag: Packt Publishing, 2022
ISBN 10: 180181158X ISBN 13: 9781801811583
Neu Softcover

Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. In. Artikel-Nr. ria9781801811583_new

Verkäufer kontaktieren

Neu kaufen

EUR 76,49
EUR 13,88 Versand
Versand von Vereinigtes Königreich nach USA

Anzahl: Mehr als 20 verfügbar

In den Warenkorb

Beispielbild für diese ISBN

Marcos Romero
Verlag: Packt Publishing, 2022
ISBN 10: 180181158X ISBN 13: 9781801811583
Neu Softcover

Anbieter: Kennys Bookstore, Olney, MD, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: New. 2022. 3rd Edition. paperback. . . . . . Books ship from the US and Ireland. Artikel-Nr. V9781801811583

Verkäufer kontaktieren

Neu kaufen

EUR 123,30
EUR 9,10 Versand
Versand innerhalb von USA

Anzahl: 2 verfügbar

In den Warenkorb