Inhaltsangabe:
The world's #1 best-selling introduction to object-oriented analysis/design, iterative development, and the UML-now completely updated! Applying UML and Patterns, second edition, helps any developer or student master the core principles and best practices of object-oriented analysis and design (OOA/D) - not just drawing UML, but really applying it in the context of software design. Renowned object technology and iterative methods leader Craig Larman presents three iterations of a single, cohesive case study, incrementally introducing the critical skills of OOA/D, while emphasizing the most essential activities, principles, and patterns. Coverage includes: Requirements end Use Cases: Identifying and recording requirements; Domain Object Modeling: Understanding domain "objects of interest," their attributes, and relationships; Architecture: Creating layered architectures that maximize application flexibility, robustness, and maintainability; Essential Object Design: Mastering key skills, including assigning responsibilities to objects, and designing collaborations with principles such as Information Expert, Indirection, and Protected Variations; Design Patterns: Creating robust objects and frameworks with popular high-use patterns such as Strategy, Factory, Adapter, Observer, Template Method, and Command; Iterative Development and "Agile UP": Organizing modeling and development using simple, essential Unified Process (a popular iterative process) activities and best practices. This new edition is revised throughout, with new case study problems, updated discussion of patterns, use cases, the Unified Process, architectural analysis, and more. Applying UML and Patterns, second edition offers a lucid and practical introduction to how to think and design with objects.
Über die Autorin bzw. den Autor:
CRAIG LARMAN serves as Director of Process and Methodology at Valtech, a leading international e-business consulting group. He is known throughout the international software community as an expert in object technologies, patterns, the UML, modeling, and iterative development. Since the 1980s, Larman has been helping people learn objects and iterative development, having personally guided thousands of developers. He is also the co-author of Java 2 Performance and Idiom Guide, and holds a B.Sc. and M.Sc. in Computer Science from Simon Fraser University in Vancouver, B.C.
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