Advanced Intelligent Paradigms in Computer Games

. Ed(s): Baba, Norio; Jain, Prof. Lakhmi C.; Handa, Hisashi

ISBN 10: 3540727043 ISBN 13: 9783540727040
Verlag: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, 2007
Neu Hardcover

Verkäufer Kennys Bookstore, Olney, MD, USA Verkäuferbewertung 4 von 5 Sternen 4 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

AbeBooks-Verkäufer seit 9. Oktober 2009


Beschreibung

Beschreibung:

Explores the research in the area of advanced intelligent paradigms in computer games. This title includes: COMMONS GAME in intelligent environment; adaptive generation of dilemma-based interactive narratives; computational intelligence in racing games; electronic market games; EVE's entropy; and capturing player enjoyment in computer games. Editor(s): Baba, Norio; Jain, Prof. Lakhmi C.; Handa, Hisashi. Series: Studies in Computational Intelligence. Num Pages: 201 pages, 16 black & white tables, biography. BIC Classification: KCH; UGC; UYQ. Category: (P) Professional & Vocational; (UP) Postgraduate, Research & Scholarly; (UU) Undergraduate. Dimension: 234 x 156 x 12. Weight in Grams: 1050. . 2007. Hardback. . . . . Books ship from the US and Ireland. Bestandsnummer des Verkäufers V9783540727040

Diesen Artikel melden

Inhaltsangabe:

The evolution of technologies has greatly changed the basic structure of our industry and nature of our daily lives. Industries which did not exist several decades ago have made remarkable progress in recent years and ?ourished. One of the most typical examples is the computer game industry. This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. This book contains eight chapters. The ?rst chapter, by N. Baba and H. Handa, is on utilization of evolutionary algorithms to increase excitement of the COMMONS GAME. It is shown that the original COMMONS GAME which is one of the most popular environmental games has been made much more exciting by the intelligent utilization of the two evolutionary algorithms. The second chapter, by H. Barber and D. Kudenko, is on adaptive g- eration of dilemma-based interactive narratives. In this chapter, they present an interactive narrative generator that can create story lines that incorporate dilemmas to add dramatic tension. They also brie?y touch upon the pos- bility that their work could provide a useful tool for making dramatically interesting game playing possible. The third chapter, by J. Tongelius, S.M. Lucas, and R.D. Nardi, is on computational intelligence (CI) in racing games. The authors suggest that CI techniques can be used for various purposes such as controller evolution for the racing and track evolution for a pro?cient player.

Von der hinteren Coverseite:

This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include:

  • COMMONS GAME in intelligent environment
  • Adaptive generation of dilemma-based interactive narratives
  • Computational intelligence in racing games
  • Evolutionary algorithms for board game players with domain knowledge
  • The ChessBrain project
  • Electronic market games
  • EVE’s entropy
  • Capturing player enjoyment in computer games

This book is directed to researchers, practicing engineers/scientists and students.

„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.

Bibliografische Details

Titel: Advanced Intelligent Paradigms in Computer ...
Verlag: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Erscheinungsdatum: 2007
Einband: Hardcover
Zustand: New

Beste Suchergebnisse beim ZVAB

Beispielbild für diese ISBN

ISBN 10: 3540727043 ISBN 13: 9783540727040
Gebraucht Hardcover

Anbieter: Better World Books, Mishawaka, IN, USA

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Zustand: Very Good. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects. Artikel-Nr. 39893320-75

Verkäufer kontaktieren

Gebraucht kaufen

EUR 52,95
Versand gratis
Versand innerhalb von USA

Anzahl: 1 verfügbar

In den Warenkorb

Foto des Verkäufers

Norio Baba
ISBN 10: 3540727043 ISBN 13: 9783540727040
Neu Hardcover

Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland

Verkäuferbewertung 5 von 5 Sternen 5 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - The evolution of technologies has greatly changed the basic structure of our industry and nature of our daily lives. Industries which did not exist several decades ago have made remarkable progress in recent years and ourished. One of the most typical examples is the computer game industry. This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. This book contains eight chapters. The rst chapter, by N. Baba and H. Handa, is on utilization of evolutionary algorithms to increase excitement of the COMMONS GAME. It is shown that the original COMMONS GAME which is one of the most popular environmental games has been made much more exciting by the intelligent utilization of the two evolutionary algorithms. The second chapter, by H. Barber and D. Kudenko, is on adaptive g- eration of dilemma-based interactive narratives. In this chapter, they present an interactive narrative generator that can create story lines that incorporate dilemmas to add dramatic tension. They also brie y touch upon the pos- bility that their work could provide a useful tool for making dramatically interesting game playing possible. The third chapter, by J. Tongelius, S.M. Lucas, and R.D. Nardi, is on computational intelligence (CI) in racing games. The authors suggest that CI techniques can be used for various purposes such as controller evolution for the racing and track evolution for a pro cient player. Artikel-Nr. 9783540727040

Verkäufer kontaktieren

Neu kaufen

EUR 166,62
EUR 62,41 Versand
Versand von Deutschland nach USA

Anzahl: 2 verfügbar

In den Warenkorb

Foto des Verkäufers

Baba, Norio|Jain, Lakhmi C.|Handa, Hisashi
ISBN 10: 3540727043 ISBN 13: 9783540727040
Neu Hardcover

Anbieter: moluna, Greven, Deutschland

Verkäuferbewertung 4 von 5 Sternen 4 Sterne, Erfahren Sie mehr über Verkäufer-Bewertungen

Gebunden. Zustand: New. Contains the latest research in the area of advanced intelligent paradigms in computer gamesThis book explores all the latest research in the area of advanced intelligent paradigms in computer games. It presents a sample of the most recent res. Artikel-Nr. 4899495

Verkäufer kontaktieren

Neu kaufen

EUR 178,14
EUR 48,99 Versand
Versand von Deutschland nach USA

Anzahl: Mehr als 20 verfügbar

In den Warenkorb