Place the crate. Aim the fan. Open the portal. What could go wrong?
Captain Cubemelon thought the first build would be easy. Set the spring pad. Press the button. Save the scene. But when his best friend bounces through an unfinished portal before the team can lock the build, the first test becomes the first rescue.
To bring Pip home, Captain and his crew must turn a messy lab into a working path before the portal forgets where Pip went. Every fix uncovers a new rule. Every failure teaches them something no rulebook ever said.
In the Gadget Sandbox, mistakes are supposed to be fixable.
This one may not be.
Book 1 of the COMPLETE six-book Gadget Sandbox Chronicles, all six adventures available now, no waiting. Perfect for kids 8-12 who love blocky building games, puzzles to solve alongside the characters, and stories where teamwork actually wins.
Includes a complete Sandbox Glossary of characters, gadgets, and the team's first official rule.
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Anbieter: PBShop.store US, Wood Dale, IL, USA
PAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000. Artikel-Nr. L2-9798950343278
Anzahl: Mehr als 20 verfügbar
Anbieter: PBShop.store UK, Fairford, GLOS, Vereinigtes Königreich
PAP. Zustand: New. New Book. Shipped from UK. Established seller since 2000. Artikel-Nr. L2-9798950343278
Anzahl: Mehr als 20 verfügbar