Stop watching tutorials. Start building games.
Practical Godot 4.7 Game Development for Beginners is a step-by-step guide that takes you from installing the engine to shipping finished 2D and 3D games. You don't need any programming experience. Every concept is explained in plain language and tied to a real project.
Instead of scattered theory, you'll learn how the pieces of a game fit together. You'll start with nodes, scenes and resources, then move on to GDScript fundamentals. By the end you'll be writing real gameplay code and fixing your own bugs.
Inside this book, you will:
Set up Godot 4.7 and build a clean, organized project workflow
Learn GDScript from the ground up, including variables, functions, signals, and input
Build a complete 2D game with player movement, enemies, health, and combat
Add animation, audio, visual effects, and game feel
Create menus, HUDs, and interfaces players will enjoy using
Move into 3D and build a complete 3D adventure game
Save progress, target mobile devices, and optimize performance
Finish with a capstone project you can build, debug, and ship
Bonus content includes a full 2D platformer, a mobile game project, 30 practical GDScript coding challenges, and a guide to 20 common Godot problems and how to fix them. Appendices give you quick-reference cheat sheets for syntax, nodes, game math, debugging, and keyboard shortcuts.
Whether you're an aspiring indie developer, a student, or a hobbyist who has always wanted to make your own game, this book gives you a clear path from your first scene to a finished project.
Scroll up and click "Buy Now" to start building your first game today.
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Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Neuware. Artikel-Nr. 9798177801759
Anzahl: 2 verfügbar