Every developer knows the moment: a "one-line change" that takes a week, a fix that breaks something nobody touched, a module the whole team is afraid of. The problem is rarely the syntax. It is the design. This book shows you how to build software that stays easy to change, from a single method to the architecture of a whole system.
AI can generate code quickly. It cannot reliably decide whether that code belongs in the right module, whether an API contract will survive change, whether a business rule has a single owner, or whether a system will remain understandable after six months of new requirements. The developers who thrive with AI agents are not the ones who merely prompt tools; they are the ones who can evaluate generated solutions, spot hidden coupling, reason about complexity, design stable interfaces, and prevent an AI-generated shortcut from becoming tomorrow’s production incident.
Developers who can already write working code and want that code to be easy to change. Perhaps you work in a business-focused company where design is learned by accident. Perhaps you are preparing for a senior, lead or architect role. Perhaps you have read about SOLID and still wonder when it matters. This book gives you a method you can use on Monday morning. The examples are in Java; the ideas apply equally to C#, Kotlin, TypeScript, Python and other languages.
This second edition is a complete rewrite of Software Design Principles: A Practical Guide (2022), with new chapters on testing, conflicting principles, boundaries and architecture.
Stop fearing the next change request. Scroll up and get your copy today.
Die Inhaltsangabe kann sich auf eine andere Ausgabe dieses Titels beziehen.
Anbieter: AHA-BUCH GmbH, Einbeck, Deutschland
Taschenbuch. Zustand: Neu. Neuware. Artikel-Nr. 9798161952931
Anzahl: 2 verfügbar