In 1736, the mathematician Euler invented graph theory while solving the Konigsberg seven-bridge problem. Over 200 years later, graph theory remains the skeleton content of discrete mathematics, which serves as a theoretical basis for computer science and network information science. This book introduces some basic knowledge and the primary methods in graph theory by many interesting problems and games.
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In 1736, the mathematician Euler invented graph theory while solving the Konigsberg seven-bridge problem. Over 200 years later, graph theory remains the skeleton content of discrete mathematics, which serves as a theoretical basis for computer science and network information science. This book introduces some basic knowledge and the primary methods in graph theory by many interesting problems and games.
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