There are over two billion portable touchscreen devices in use today, and hundreds of millions more installed in cars and kiosks. Sales of traditional mouse-and-keyboard computers have been falling for years, replaced by mobile phones and tablets.
Conventional computers now sport touchscreens and otherwise blur the lines between device types – and between mobile and desktop operating systems. Mobile and touch are the new computing normal, but there is a lot of myth, rumor, error, bias, and out-of-date information on how portable touchscreens are used.
Touch Design for Mobile Interfaces presents and shares real information on hardware, people, interactions, and environments. Steven Hoober has studied how people really touch and hold phones and tablets, as well as seeing it firsthand over twenty years designing products for mobile phones, tablets, kiosks, and computers.
As well as Steven’s in-depth research, the book includes tips, tricks, trends, tendencies, guidelines, and heuristics you can apply to your own designs immediately.
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Anbieter: Bookbot, Prague, Tschechien
Hardcover. Zustand: As New. Leichte Kratzer / Abnutzungen / Druckstellen. Mobile and touch are the new default for computing, but there are still many myths, rumors, errors and out-of-date practices on how to design for them. The author shares his in-depth research and guidelines on designing for touch. You'll learn how people hold devices and interact with interfaces, along with strategies and best practices for designing better mobile interfaces. The book also includes guidelines and best practices you can apply to your designs to address usability and accessibility issues immediately. Artikel-Nr. 5307e5e0-134f-4f5c-a71d-da88cf259ff9
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