The project mentioned in this book aims at making use of Motion Tracking Technology and 3D Stereoscopic Display to help create an Archery Simulation, that is as close to the real world as possible. It also provides the consumer with an opportunity to learn the above mentioned technologies, as this can be quite useful for future applications, especially with the easy availability of these technologies in the consumer market over the recent years.
Die Inhaltsangabe kann sich auf eine andere Ausgabe dieses Titels beziehen.
Ankit Arora is a Computer Science professional currently working as a Software Engineer at Vertual Ltd, Hull, UK. His main fields of study are C/C++ programming and OpenGL and has a Masters degree in Computer Games Programming from the University of Hull, UK (Class of 2011).
„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.
Anbieter: preigu, Osnabrück, Deutschland
Taschenbuch. Zustand: Neu. Virtual Archery | An example of mixed reality in sports | Ankit Arora | Taschenbuch | 64 S. | Englisch | 2011 | LAP LAMBERT Academic Publishing | EAN 9783845416489 | Verantwortliche Person für die EU: BoD - Books on Demand, In de Tarpen 42, 22848 Norderstedt, info[at]bod[dot]de | Anbieter: preigu. Artikel-Nr. 106881041
Anzahl: 5 verfügbar