Janie Wilson-Cook, digital artist and art historian, became intrigued by first-person shooter video games as the technology to create them arrived in the early 1990s. By combining art history and visual culture, Ms. Wilson-Cook delves into the influences and impetus for the young programmers of that time, without formalized instruction, to create a genre synthesizing virtual reality with gaming. She investigates the question: "Are video games a true form of art and worthy of formalized study?" Finally, if gaming, as a genre, is an art form onto itself where does it fall within the scope of art criticism and history? Includes many screen shots from early games, and art or movies that influenced the genre.
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Janie Wilson-Cook, digital artist and art historian, became intrigued by first-person shooter video games as the technology to create them arrived in the early 1990s. By combining art history and visual culture, Ms. Wilson-Cook delves into the influences and impetus for the young programmers of that time, without formalized instruction, to create a genre synthesizing virtual reality with gaming. She investigates the question: "Are video games a true form of art and worthy of formalized study?" Finally, if gaming, as a genre, is an art form onto itself where does it fall within the scope of art criticism and history? Includes many screen shots from early games, and art or movies that influenced the genre.
Janie Wilson-Cook graduated with a B.A. in Comprehensive Art with a minor in Media Studies from Illinois State University. After a career in video and graphic art she earned an M.A. in Art History: Postmodern Media/Visual Culture from Northern Illinois University. She is currently the manager of the NIU Visual Resource Center.
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Taschenbuch. Zustand: Neu. Neuware -Janie Wilson-Cook, digital artist and art historian, became intrigued by first-person shooter video games as the technology to create them arrived in the early 1990s. By combining art history and visual culture, Ms. Wilson-Cook delves into the influences and impetus for the young programmers of that time, without formalized instruction, to create a genre synthesizing virtual reality with gaming. She investigates the question: 'Are video games a true form of art and worthy of formalized study ' Finally, if gaming, as a genre, is an art form onto itself where does it fall within the scope of art criticism and history Includes many screen shots from early games, and art or movies that influenced the genre.Books on Demand GmbH, Überseering 33, 22297 Hamburg 80 pp. Englisch. Artikel-Nr. 9783659835438
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