Just like traditional AI applications, game AI mainly focuses on rational inference. But in the real world, human decision making is not only involving rationality, but also sense. In this book, we propose an architecture for the bot designers to include affective computing in a game bot by attributing emotions to the bot. The architecture is based upon a variety of theories, including the famous OCC model. It treats Joy, Fear, Anger, Disgust, and Distress as five basic emotions. It uses three emotional variables, namely, Desirability of an event, Blameworthiness or Praiseworthiness of an action, and Appealingness of an object, to evaluate how a specific emotion is affected by the environment. In addition to an ordinary Rational Action Engine, which controls the rational behavior of a bot, we add an Emotional Action Engine in the architecture to make the emotional behavior possible. An Action Arbitrator is equipped to decide, given a specific time and space, whether a bot should follow the rational or emotional inference. The arbitrator simulates how humans solve the conflicts between reason and emotion.
Die Inhaltsangabe kann sich auf eine andere Ausgabe dieses Titels beziehen.
Keun-Lin Liu is dedicated his career in software development for a decade, he is interesting in applying AI techniques in game design. Dr. Cheng-Seen Ho is a professor of Department of Computer Science and Information Engineering, NTUST. His major research interest is Artificial Intelligence.
„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.
Anbieter: Devils in the Detail Ltd, Oxford, Vereinigtes Königreich
Zustand: New. Picture Shown is For Illustration Purposes Only, Please See Below For Further DetailsCONDITION ? NEW SEALED. Artikel-Nr. 168/BLR/120P 1649
Anzahl: 1 verfügbar
Anbieter: Ria Christie Collections, Uxbridge, Vereinigtes Königreich
Zustand: New. In English. Artikel-Nr. ria9783639161649_new
Anzahl: Mehr als 20 verfügbar
Anbieter: preigu, Osnabrück, Deutschland
Taschenbuch. Zustand: Neu. Affective Computing for Computer Games | Bots with Emotions | Keun-Lin Liu | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2009 | VDM Verlag Dr. Müller | EAN 9783639161649 | Verantwortliche Person für die EU: OmniScriptum GmbH & Co. KG, Bahnhofstr. 28, 66111 Saarbrücken, info[at]akademikerverlag[dot]de | Anbieter: preigu. Artikel-Nr. 101521143
Anzahl: 5 verfügbar