Computer vision seeks a process that starts with a noisy, ambiguous signal from a TV camera and ends with a high-level description of discrete objects located in 3-dimensional space and identified in a human classification. This book addresses the process at several levels. First to be treated are the low-level image-processing issues of noise removaland smoothing while preserving important lines and singularities in an image. At a slightly higher level, a robust contour tracing algorithm is described that produces a cartoon of the important lines in the image. Thirdis the high-level task of reconstructing the geometry of objects in the scene. The book has two aims: to give the computer vision community a new approach to early visual processing, in the form of image segmentation that incorporates occlusion at a low level, and to introduce real computer algorithms that do a better job than what most vision programmers use currently. The algorithms are: - a nonlinear filter that reduces noise and enhances edges, - an edge detector that also finds corners and produces smoothed contours rather than bitmaps, - an algorithm for filling gaps in contours.
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Computer vision seeks a process that starts with a noisy, ambiguous signal from a TV camera and ends with a high-level description of discrete objects located in 3-dimensional space and identified in a human classification. This book addresses the process at several levels. First to be treated are the low-level image-processing issues of noise removaland smoothing while preserving important lines and singularities in an image. At a slightly higher level, a robust contour tracing algorithm is described that produces a cartoon of the important lines in the image. Thirdis the high-level task of reconstructing the geometry of objects in the scene. The book has two aims: to give the computer vision community a new approach to early visual processing, in the form of image segmentation that incorporates occlusion at a low level, and to introduce real computer algorithms that do a better job than what most vision programmers use currently. The algorithms are: - a nonlinear filter that reduces noise and enhances edges, - an edge detector that also finds corners and produces smoothed contours rather than bitmaps, - an algorithm for filling gaps in contours.
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Softcover. Zustand: Très bon. Ancien livre de bibliothèque. Pages cornées. Edition 1993. Ammareal reverse jusqu'à 15% du prix net de cet article à des organisations caritatives. ENGLISH DESCRIPTION Book Condition: Used, Very good. Former library book. Dog-eared pages. Edition 1993. Ammareal gives back up to 15% of this item's net price to charity organizations. Artikel-Nr. E-592-955
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Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - Computer vision seeks a process that starts with a noisy,ambiguous signal from a TV camera and ends with a high-leveldescription of discrete objects located in 3-dimensionalspace and identified in a human classification.This book addresses the process at several levels. First tobe treated are the low-level image-processing issues ofnoise removaland smoothing while preserving important linesand singularities in an image. At a slightly higher level, arobust contour tracing algorithm is described that producesa cartoon of the important lines in the image. Thirdis thehigh-level task of reconstructing the geometry of objects inthe scene.The book has two aims: to give the computer vision communitya new approach to early visual processing, in the form ofimage segmentation that incorporates occlusion at a lowlevel, and to introduce real computer algorithms that do abetter job than what most vision programmers use currently.The algorithms are:- a nonlinear filter that reduces noise and enhances edges,- an edge detector that also finds corners and producessmoothed contours rather than bitmaps,- an algorithm for filling gaps in contours. Artikel-Nr. 9783540564843
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