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Sociomaterial-Design: Bounding Technologies in Practice (Computer Supported Cooperative Work) - Hardcover

Buch 58 von 61: Computer Supported Cooperative Work

Bjørn, Pernille; Østerlund, Carsten

 
9783319126067: Sociomaterial-Design: Bounding Technologies in Practice (Computer Supported Cooperative Work)

Inhaltsangabe

Investigates theoretically and empirically what it means to design technological artefacts while embracing the large number of practices which practitioners engage with when handling technologies. The authors discusses the fields of design and sociomateriality through their shared interests towards the basic nature of work, collaboration, organization, technology, and human agency, striving to make the debates and concepts originating in each field accessible to each other, and thus moving sociomateriality closer to the practical concerns of design and providing a useful analytical toolbox to information system designers and field researchers alike.

Sociomaterial-Design: Bounding Technologies in Practice takes on the challenge of redefining design practices through insights from the emerging debate on sociomateriality. It does so by bringing forward a comparative examination of two longitudinal ethnographic studies of the practices within two emergency departments – onein Canada and one in the United States of America. A particular focus is placed upon the use of current collaborative artefacts within the emergency departments and the transformation into digital artefacts through design.

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Über die Autorin bzw. den Autor

¿Professor Pernille Bjørn, PhD, is an internationally recognized and highly esteemed researcher within the computer science area Human- Computer Interaction (HCI), with a specialized focus on Computer Supported Cooperative Work (CSCW). Dr. Bjørn became the first woman to become full professor in the Department of Computer Science at the University of Copenhagen (DIKU), when she was recruited in 2015. Dr. Bjørn created FemTech.dk in 2016, together with Dr. Maria Menendez-Blanco, and continues the work currently with Ph.D. candidate Valeria Borsotti. FemTech.dk focuses on Diversity, Equity, and Inclusion in Computer Science.

Maria Menendez-Blanco, PhD, is an interaction design researcher working in the fields of Human-Computer Interaction, Computer- Supported Collaborative Work, and Participatory Design. Her research focuses on how digital technologies can enable, or hinder, democratic processes of participation. she often collaborates with collectives,practitioners, and the public administration. Topics related to gender and intersectional aspects are core to her research - and to her academic and personal life. Following-up on her work in FemTech.dk, she is working on how interactive data representations can foster debates on gender.
Valeria Borsotti is a digital anthropologist and PhD candidate in the Department of Computer Science of the University of Copenhagen (Denmark), where she also serves as Diversity Chair. She holds a MS in Anthropology and a BA in Literary Theory. Her research focuses on equity, accessibility, and inclusivity in computing education, in particular looking at how social norms and values around gender and dis/ability are embedded in humor, spaces, artefacts, and organizational practices - and how we can effect positive change as a collective.

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Investigates theoretically and empirically what it means to design technological artefacts while embracing the large number of practices which practitioners engage with when handling technologies. The authors discusses the fields of design and sociomateriality through their shared interests towards the basic nature of work, collaboration, organization, technology, and human agency, striving to make the debates and concepts originating in each field accessible to each other, and thus moving sociomateriality closer to the practical concerns of design and providing a useful analytical toolbox to information system designers and field researchers alike.

Sociomaterial-Design: Bounding Technologies in Practice takes on the challenge of redefining design practices through insights from the emerging debate on sociomateriality. It does so by bringing forward a comparative examination of two longitudinal ethnographic studies of the practices within two emergency departments – onein Canada and one in the United States of America. A particular focus is placed upon the use of current collaborative artefacts within the emergency departments and the transformation into digital artefacts through design.

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