The augmentation of urban spaces with technology, commonly referred to as Media Architecture, has found increasing interest in the scientific community within the last few years. At the same time architects began to use digital media as a new material apart from concrete, glass or wood to create buildings and urban structures. Simultaneously, Human-Computer Interaction (HCI) researchers began to exploit the interaction opportunities between users and buildings and to bridge the gaps between interface, information medium and architecture. As an example, they extended architectural structures with interactive, light-emitting elements on their outer shell, thereby transforming the surfaces of these structures into giant public screens. At the same time the wide distribution of mobile devices and the coverage of mobile internet allow manifold interaction opportunities between open data and citizens, thereby enabling the internet of things in the public domain. However, the appropriate distribution of information to all citizens is still cumbersome and a mutual dialogue not always successful (i.e. who gets what data and when?). In this book we therefore provide a deeper investigation of Using Information and Media as Construction Material with media architecture as an input and output medium.
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Alexander Wiethoff und Heinrich Hussmann, Ludwig-Maximilians-Universität München.
Alexander Wiethoff and Heinrich Hussmann, Ludwig-Maximilians-University Munich, Germany.
The augmentation of urban spaces with technology, commonly referred to as Media Architecture, has found increasing interest in the scientific community within the last few years. At the same time architects began to use digital media as a new material apart from concrete, glass or wood to create buildings and urban structures. Simultaneously, Human-Computer Interaction (HCI) researchers began to exploit the interaction opportunities between users and buildings and to bridge the gaps between interface, information medium and architecture. As an example, they extended architectural structures with interactive, light-emitting elements on their outer shell, thereby transforming the surfaces of these structures into giant public screens. At the same time the wide distribution of mobile devices and the coverage of mobile internet allow manifold interaction opportunities between open data and citizens, thereby enabling the internet of things in the public domain. However, the appropriate distribution of information to all citizens is still cumbersome and a mutual dialogue not always successful (i.e. who gets what data and when?). In this book we therefore provide a deeper investigation of Using Information and Media as Construction Material with media architecture as an input and output medium.
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Buch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - The augmentation of urban spaces with technology, commonly referred to as Media Architecture, has found increasing interest in the scientific community within the last few years. At the same time architects began to use digital media as a new material apart from concrete, glass or wood to create buildings and urban structures. Simultaneously, Human-Computer Interaction (HCI) researchers began to exploit the interaction opportunities between users and buildings and to bridge the gaps between interface, information medium and architecture. As an example, they extended architectural structures with interactive, light-emitting elements on their outer shell, thereby transforming the surfaces of these structures into giant public screens. At the same time the wide distribution of mobile devices and the coverage of mobile internet allow manifold interaction opportunities between open data and citizens, thereby enabling the internet of things in the public domain. However, the appropriate distribution of information to all citizens is still cumbersome and a mutual dialogue not always successful (i.e. who gets what data and when ). In this book we therefore provide a deeper investigation of Using Information and Media as Construction Material with media architecture as an input and output medium.; Die verbreiteten Begriffe 'Informationsgesellschaft' und 'Age of Access' suggerieren die problemlose allseitige Zugänglichkeit von Information. Doch Information ist in der Realität in vielerlei Hinsicht unzugänglich - physisch, wirtschaftlich, intellektuell, sprachlich, politisch, technisch. Zudem entstehen täglich neue Techniken und Praktiken der Zugänglichmachung. Schließlich zeigen sich in verschiedenen Bereichen die Grenzen der Forderung nach Zugänglichkeit. Age of Access Grundfragen der Informationsgesellschaft bringt Wissenschaftler und Praktiker verschiedenster Prägung zusammen, um die verschiedenen Dimensionen der Unzugänglichkeit von Information auszuloten sowie Prinzipien und Techniken ihrer praktischen und gesellschaftlichen Überwindung aufzuzeigen, aber auch notwendige Grenzen der Zugänglichkeit deutlich zu machen. Artikel-Nr. 9783110451375
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