Scott Robertson How to Design TP

ISBN 13: 9781933492605

How to Design TP

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9781933492605: How to Design TP

With the concept design process clearly and concisely explained by Scott Robertson, this book will be a fantastic addition to the library of anyone interested in design. The variety of subjects and examples Scott shares will make it indispensible to beginners and professionals alike, including entertainment designers, industrial designers, graphic designers, architects, illustrators, and even engineers.

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About the Author:

Former Chair of Entertainment Design: Art Center College of Design
Designer / Author / Educator / Co-Producer
With over 17 years of experience teaching and creating curriculum on how to design, draw, and render at the highest college level, Scott brings unique and unquestioned expertise to the presentation and communication of the concept design field. He has authored or co-authored 10 books on design and concept art. In addition to books, he has co-produced over 40 educational DVDs with The Gnomon Workshop; 9 of which feature his own lectures. Scott frequently lectures around the world for various corporations and colleges.
In addition to teaching, Scott has worked on a wide variety of projects ranging from vehicle and alien designs for the Hot Wheels animated series, Battle Force Five and theme park attractions such as the Men in Black ride in Orlando, Florida for Universal Studios. Some of his clients have included the BMW subsidiary Design-works/USA, Bell Sports, Giro, Mattel Toys, Spin Master Toys, Patagonia, Minority Report feature film, Nike, Rockstar Games, Sony Online Entertainment, Sony Computer Entertainment of America, Buena Vista Games, THQ and Fiat to name just a few.
To see more of Scott Robertson’s personal and professional work, please visit www.drawthrough.com and his blog at www.drawthrough.blogspot.com

From the Back Cover:

With the concept design process clearly and concisely explained by Scott Robertson, this book will be a fantastic addition to the library of anyone interested in design. The variety of subjects and examples Scott shares in this book, will make it indispensable to beginners and professionals alike. Early chapters focus on an introduction to the discipline and the later chapters will provide ample inspiration and insight.
Written as an introductory book to the concept design process as applied to a range of professions, this book will appeal to entertainment designers, industrial designers, graphic designers, architects, illustrators and even engineers.
Certain to become a required textbook for many university and high school design courses taught around the world, this book builds upon Scott’s 17+ years of teaching experience at the highest college level as well as what he has shared within his previous bestselling books, The Skillful Huntsman, Start Your Engines, Lift Off, DRIVE, BLAST and How to Draw Cars the Hot Wheels Way.

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