Learning to code your own shoot-'em-up game is infinitely more satisfying than beating any end-of-level boss.
This essential guide teaches how to develop games with Python and Pygame. Gain a better understanding of the games you play, and build the skills to create games of your own, including how to:
Tested to run on the latest Raspberry Pi hardware and operating system, the games and instructions in this book work on Windows, macOS, or Linux.
The Raspberry Pi Essentials series offers concise, hands-on learning to the most popular activities for Raspberry Pi's computers and add-on boards. Also available in the series:
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Sean M. Tracey calls himself a technologist, which is a fancy way of saying he still hasn't decided what he wants to do with technology - other than everything. Sean has spent his career trying to avoid getting 'proper' jobs, and as such has had a hand in making a variety of fun and interesting projects, including a singing statue of Lionel Richie, wearable drum kits, chopstick bagpipes, timetelling hats, and a life-sized Elvis Presley robot, to name only a few.
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Anbieter: Rarewaves USA, HEBRON, KY, USA
Digital. Zustand: New. Learning to code your own shoot-'em-up game is infinitely more satisfying than beating any end-of-level boss. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them.Tested to run on the latest Raspberry Pi hardware and operating system, the games and instructions in this book will also work on Windows, macOS, or Linux.This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. As you work your way up to creating your own shoot-'em-up game, you'll learn how to:Create shapes and pathsMove sprites and detect collisionsHandle keyboard, mouse, and gamepad inputAdd sound and musicSimulate physics and forcesAlthough this book isn't aimed at complete programming beginners, it isn't too advanced either. If you've written programs in Python (or a similar programming language) and can perform basic administrative tasks - such as creating files and navigating your computer's file system - without too much difficulty, then you're ready to get started. Artikel-Nr. LU-9781916868465
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Anbieter: Rarewaves.com USA, London, LONDO, Vereinigtes Königreich
Digital. Zustand: New. Learning to code your own shoot-'em-up game is infinitely more satisfying than beating any end-of-level boss. While millions of us enjoy nothing more than spending hours racking up high scores on our favourite video games, too few are exposed to an even more gratifying way to spend time - making them.Tested to run on the latest Raspberry Pi hardware and operating system, the games and instructions in this book will also work on Windows, macOS, or Linux.This book teaches Python and Pygame development, helping you to understand the games you play and create almost anything your imagination can come up with. As you work your way up to creating your own shoot-'em-up game, you'll learn how to:Create shapes and pathsMove sprites and detect collisionsHandle keyboard, mouse, and gamepad inputAdd sound and musicSimulate physics and forcesAlthough this book isn't aimed at complete programming beginners, it isn't too advanced either. If you've written programs in Python (or a similar programming language) and can perform basic administrative tasks - such as creating files and navigating your computer's file system - without too much difficulty, then you're ready to get started. Artikel-Nr. LU-9781916868465
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Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
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Anbieter: Revaluation Books, Exeter, Vereinigtes Königreich
Paperback. Zustand: Brand New. 2nd revised edition. 160 pages. 8.27x5.83x8.27 inches. In Stock. Artikel-Nr. xi1916868460
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