Genesis Descent is a brand new setting using R. Talsorians Cyberpunk Interlock system. Life on Earth in 2054 is tough for many. Climate change and natural disasters have not only torn many from their usual way of life, but have also prompted conflict over scarce resources such as water in some areas. Meanwhile, technology brings more and more comfort to the privileged. Political and civil unrest, as well as outright war in some areas, has seen the geo-political landscape change. The empires of the late 20th and early 21st centuries are falling as new countries take advantage of the upheaval to assert their dominance. Amongst this turmoil, corporations have seized the initiative. In many areas, where governments don't have the resources or stability to protect, treat or feed their citizens, corporations are the sole providers of law and infrastructure. America may have been the first country to send a man to the Moon, but it was a corporation that sent the first man to Mars. Genesis Descent has three levels of play: Street, Company and Agent. Allowing players and Gamemasters to tailor the type of campaign they wish to play. From the ghettos and organized crime of shattered Los Angeles or London, through the halls of corporate-controlled states and their near orbit control centres, to UNIS Agents working tirelessly to assist governments and keep corporate power in check.
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