Learning Autodesk Maya 8: Foundation - Softcover

Autodesk Maya Press

 
9781897177334: Learning Autodesk Maya 8: Foundation

Inhaltsangabe

This exceptional, full-colour Autodesk Maya Press title - produced by Autodesk, the software's creators - uses Sony's full-length animated "Open Season" for the book's all-new hands-on tutorials for Maya 8. By following the step-by-step tutorials, readers will learn the Maya interface and the basics of modeling, texturing, animating, and visual effects using real-world production files from a full-length feature film. The DVD provides further reinforcement with instructor-led tutorial videos and other resources for extended learning.

With this book readers will:

  • Become familiar with the Maya User Interface
  • Work in 3D space
  • Model with NURBS (Spline)
  • Model with Polygons
  • Set Keyframes and Motion Paths
  • Learn to use Trax Non-linear animation
  • Apply Forward and Inverse Kinematics
  • Deform surfaces
  • Set cameras and lights
  • Create Shaders and Textures
  • Discover rendering techniques
  • Explore particles and Dynamics
  • Begin to use MEL (Maya Embedded Language)

Die Inhaltsangabe kann sich auf eine andere Ausgabe dieses Titels beziehen.

Reseña del editor

This exceptional, full-colour Autodesk Maya Press title - produced by Autodesk, the software's creators - uses Sony's full-length animated "Open Season" for the book's all-new hands-on tutorials for Maya 8. By following the step-by-step tutorials, readers will learn the Maya interface and the basics of modeling, texturing, animating, and visual effects using real-world production files from a full-length feature film. The DVD provides further reinforcement with instructor-led tutorial videos and other resources for extended learning.

With this book readers will:

  • Become familiar with the Maya User Interface
  • Work in 3D space
  • Model with NURBS (Spline)
  • Model with Polygons
  • Set Keyframes and Motion Paths
  • Learn to use Trax Non-linear animation
  • Apply Forward and Inverse Kinematics
  • Deform surfaces
  • Set cameras and lights
  • Create Shaders and Textures
  • Discover rendering techniques
  • Explore particles and Dynamics
  • Begin to use MEL (Maya Embedded Language)

„Über diesen Titel“ kann sich auf eine andere Ausgabe dieses Titels beziehen.