HCI is a fundamental and multidisciplinary research area. It is fundamental to the development and use of computing technologies. Without good HCI, computing technologies provide less benefit to society. We often fail to notice good HCI. Good HCI passes us by without comment or surprise. The technology lets you do what you want without causing you any further work, effort or thought. You load a DVD into your DVD player and it works: why shouldn’t it? You take a photograph with your digital camera and without any surprise you easily transfer and view these on your computer. You seamlessly connect to networks and devices with a common interface and interaction style. Yet when HCI is wrong the technology becomes useless, unusable, disrupts our work, inhibits our abilities and constrains our achievements. Witness the overuse and inconsistent use of hierarchical menus on mobile phones; or the lack of correspondence between call statistics on the phone handset itself and the billed call time on the account bill; or the lack of interoperability between file naming conventions on different operating systems running applications and files of the same type (e. g. the need for explicit filename suffixes on some operating systems). Those programmers, designers and developers who know no better, believe that HCI is just common sense and that their designs are obviously easy to use.
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HCI is a fundamental and multidisciplinary research area. It is fundamental to the development and use of computing technologies. Without good HCI, computing technologies provide less benefit to society. We often fail to notice good HCI. Good HCI passes us by without comment or surprise. The technology lets you do what you want without causing you any further work, effort or thought. You load a DVD into your DVD player and it works: why shouldn't it? You take a photograph with your digital camera and without any surprise you easily transfer and view these on your computer. You seamlessly connect to networks and devices with a common interface and interaction style. Yet when HCI is wrong the technology becomes useless, unusable, disrupts our work, inhibits our abilities and constrains our achievements. Witness the overuse and inconsistent use of hierarchical menus on mobile phones; or the lack of correspondence between call statistics on the phone handset itself and the billed call time on the account bill; or the lack of interoperability between file naming conventions on different operating systems running applications and files of the same type (e. g. the need for explicit filename suffixes on some operating systems). Those programmers, designers and developers who know no better, believe that HCI is just common sense and that their designs are obviously easy to use.
This volume contains the full papers presented at HCI 2003, the 17th Annual Conference of the British HCI Group, a specialist group of the British Computer Society. The conference has become the premier annual conference on Human-Computer Interaction in Europe. Attracting researchers, practitioners, educators and users from all over the world, with interests in many facets of human-computer interaction, usability and interactive systems, these published proceedings form an important part of the archive of HCI research. As advances in computing and communications technologies extend the human-computer interface beyond the desktop and into our clothes, streets and buildings, mobile and pervasive applications provide exciting challenges and opportunities. People and Computers XVII - Designing for Society, addresses the main areas of HCI research while focusing on its position and usage within todays society. The papers raise and discuss numerous questions, such as: How do we design for usability when human-computer interaction is dispersed and interwoven throughout our environment? How can we understand and account for the web of influences amongst society, environment and technology? How do we interact successfully with and through devices and networks with many form factors? And, how do we design these devices?
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Taschenbuch. Zustand: Neu. Druck auf Anfrage Neuware - Printed after ordering - HCI is a fundamental and multidisciplinary research area. It is fundamental to the development and use of computing technologies. Without good HCI, computing technologies provide less benefit to society. We often fail to notice good HCI. Good HCI passes us by without comment or surprise. The technology lets you do what you want without causing you any further work, effort or thought. You load a DVD into your DVD player and it works: why shouldn't it You take a photograph with your digital camera and without any surprise you easily transfer and view these on your computer. You seamlessly connect to networks and devices with a common interface and interaction style. Yet when HCI is wrong the technology becomes useless, unusable, disrupts our work, inhibits our abilities and constrains our achievements. Witness the overuse and inconsistent use of hierarchical menus on mobile phones; or the lack of correspondence between call statistics on the phone handset itself and the billed call time on the account bill; or the lack of interoperability between file naming conventions on different operating systems running applications and files of the same type (e. g. the need for explicit filename suffixes on some operating systems). Those programmers, designers and developers who know no better, believe that HCI is just common sense and that their designs are obviously easy to use. Artikel-Nr. 9781852337667
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Gebunden. Zustand: Gut. Gebraucht - Gut Zustand: Gut, Mängelexemplar, Approx. 440 p. 103 illus. About this book: This volume contains the full papers presented at HCI 2003, the 17th Annual Conference of the British HCI Group, a specialist group of the British Computer Society. The conference has become the premier annual conference on Human-Computer Interaction in Europe. Attracting researchers, practitioners, educators and users from all over the world, with interests in many facets of human-computer interaction, usability and interactive systems, these published proceedings form an important part of the archive of HCI research. As advances in computing and communications technologies extend the human-computer interface beyond the desktop and into our clothes, streets and buildings, mobile and pervasive applications provide exciting challenges and opportunities. People and Computers XVII - Designing for Society, addresses the main areas of HCI research while focusing on its position and usage within today's society. The papers raise and discuss numerous questions, such as: How do we design for usability when human-computer interaction is dispersed and interwoven throughout our environment? How can we understand and account for the web of influences amongst society, environment and technology? How do we interact successfully with and through devices and networks with many form factors? And, how do we design these devices? Written for Academics Researchers HCI practitioners and consultants. Artikel-Nr. 17368
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