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Blender 3D, Architecture, Buildings, and Scenery: Create Photorealistic 3d Architedftural Visualizations of Buildings, Interiors, and Environmental Scenery - Softcover

 
9781847193674: Blender 3D, Architecture, Buildings, and Scenery: Create Photorealistic 3d Architedftural Visualizations of Buildings, Interiors, and Environmental Scenery

Inhaltsangabe

DETAIL

This book will show you how to create realistic architectural models in Blender. Blender is an open-source 3D animation program released as free software. It can be used for modeling, texturing, skinning, animating, and so on. It runs on all the important operating systems (including Windows, Mac, and Linux).

You can create natural scenery, landscapes, plants, various weather conditions, environmental factors, building materials such as wood, metal, brick, and more. You will also learn how to add people to different scenes as well as other objects to an already existing photograph or a video making it easier to increase its realism.

You will see how to use the final models to create simpler scenes for use in 3D games, where real-time rendering is necessary. You will also see how to use them to create the sets for animated movies.

Approach

The book consists of a lot of exciting examples, which are shaped using the various features of Blender. It consists of step-by-step instructions leading you to realistic models of buildings, landscapes, and more. A collection of amazing screenshots will add up excitement to your learning experience. You can build realistic 3D models that can be used while creating different animation projects.

The printed version of the book is in Black and white, but a full color version of the images is available along with the code download. You will surely be happy to see the ebook version in full color as well.,/p>

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Über die Autorin bzw. den Autor

Allan Brito is an architect with a strong background in the use of technology in all phases of project development. His friends used to say that he swapped bricks for pixels. Besides working in the architecture business, he also has more than 10 years of experience as a college teacher, helping students to create animations, 3D games, and mobile apps. In the academic field, he was in charge of the e-learning department of one of the largest colleges in Brazil for almost eight years, using technologies such as interactive 3D content, games, and virtual reality as learning tools. Blender is one of the essential tools in his workflow, and he has used it every day since the days of version 2.35 in 2005.

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  • VerlagPackt Pub Ltd
  • Erscheinungsdatum2008
  • ISBN 10 1847193676
  • ISBN 13 9781847193674
  • EinbandTapa blanda
  • SpracheEnglisch
  • Anzahl der Seiten316
  • Kontakt zum HerstellerNicht verfügbar

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Allan Brito
Verlag: PACKT PUB, 2008
ISBN 10: 1847193676 ISBN 13: 9781847193674
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Zustand: Sehr gut. Zustand: Sehr gut | Seiten: 332 | Sprache: Englisch | Produktart: Bücher. Artikel-Nr. 4452388/2

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Brito, Allan
Verlag: Packt Pub Ltd, 2008
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Paperback. Zustand: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. Artikel-Nr. GOR003867220

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