As an introduction to studying and reverse engineering a digital artifact, this volume is intended for nontechnical audiences wanting to learn how to conduct their own similar research on computer software. While presented through an archaeological lens, it is also suitable for readers in history, game studies, and other areas in the humanities and social sciences, as well as computer science and engineering.
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John Aycock is an associate professor in the Department of Computer Science at the University of Calgary, Canada. He is the author of Retrogame Archeology: Exploring Old Computer Games (Springer, 2016). His research interests include studying the implementation of "retro" computer games and technology, which he has been doing in collaboration with archaeologists and others.
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