The easiest way to learn Lua programming
Lua is a small, powerful and extendable scripting/programming language that can be used for learning to program, and writing games and applications, or as an embedded scripting language. There are many popular commercial projects that allow you to modify or extend them through Lua scripting, and this book will get you ready for that. This book is the easiest way to learn Lua. It introduces you to the basics of Lua and helps you to understand the problems it solves. You will work with the basic language features, the libraries Lua provides, and powerful topics such as object-oriented programming. Every aspect of programming in Lua, variables, data types, functions, tables, arrays and objects, is covered in sufficient detail for you to get started. You will also find out about Lua's module system and how to interface with the operating system.
After reading this book, you will be ready to use Lua as a programming language to write code that can interface with the operating system, automate tasks, make playable games, and much more. This book is a solid starting point for those who want to learn Lua in order to move onto other technologies such as Love2D or Roblox.
A quick start guide is a focused, shorter title that provides a faster paced introduction to a technology. It is designed for people who don't need all the details at this point in their learning curve. This presentation has been streamlined to concentrate on the things you really need to know.
This book is for developers who want to get up and running with Lua. This book is ideal for programmers who want to learn to embed Lua in their own applications, as well as for beginner programmers who have never coded before.
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Gabor Szauer has been making games since 2010. He graduated from Full Sail University in 2010 with a bachelor's degree in game development. Gabor maintains an active Twitter presence, and maintains a programming-oriented game development blog. Gabor's previously published books are Game Physics Programming Cookbook and Lua Quick Start Guide, both published by Packt.
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Softcover. Zustand: Fine. Leichte Risse. The easiest way to learn Lua programming, this book serves as an accessible introduction to the Lua language, ideal for both beginners and developers looking to embed Lua in applications. It covers the fundamentals of Lua, including variables, data types, functions, tables, arrays, and objects, providing sufficient detail for readers to get started. The book also explores Lua's module system and its ability to interface with the operating system, enabling automation of tasks and game development. Key features include understanding the basics of programming in Lua, using tables effectively, and mastering object-oriented programming with metatables. Readers will learn to utilize standard Lua libraries for various tasks, manipulate string data, and debug applications efficiently. This streamlined guide focuses on essential knowledge, making it perfect for those who need a quick start without overwhelming details. By the end, readers will be equipped to write Lua code for various applications and prepare for further exploration into technologies like Love2D or Roblox. The book also provides downloadable example code to enhance the learning experience. Artikel-Nr. 185cfe68-6d59-4405-9d8a-f70326ea9cc1
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