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Python Reinforcement Learning Projects - Softcover

 
9781788991612: Python Reinforcement Learning Projects

Inhaltsangabe

Implement state-of-the-art deep reinforcement learning algorithms using Python and its powerful libraries

Key Features

  • Implement Q-learning and Markov models with Python and OpenAI
  • Explore the power of TensorFlow to build self-learning models
  • Eight AI projects to gain confidence in building self-trained applications

Book Description

Reinforcement learning is one of the most exciting and rapidly growing fields in machine learning. This is due to the many novel algorithms developed and incredible results published in recent years.

In this book, you will learn about the core concepts of RL including Q-learning, policy gradients, Monte Carlo processes, and several deep reinforcement learning algorithms. As you make your way through the book, you'll work on projects with datasets of various modalities including image, text, and video. You will gain experience in several domains, including gaming, image processing, and physical simulations. You'll explore technologies such as TensorFlow and OpenAI Gym to implement deep learning reinforcement learning algorithms that also predict stock prices, generate natural language, and even build other neural networks.

By the end of this book, you will have hands-on experience with eight reinforcement learning projects, each addressing different topics and/or algorithms. We hope these practical exercises will provide you with better intuition and insight about the field of reinforcement learning and how to apply its algorithms to various problems in real life.

What you will learn

  • Train and evaluate neural networks built using TensorFlow for RL
  • Use RL algorithms in Python and TensorFlow to solve CartPole balancing
  • Create deep reinforcement learning algorithms to play Atari games
  • Deploy RL algorithms using OpenAI Universe
  • Develop an agent to chat with humans
  • Implement basic actor-critic algorithms for continuous control
  • Apply advanced deep RL algorithms to games such as Minecraft
  • Autogenerate an image classifier using RL

Who this book is for

Python Reinforcement Learning Projects is for data analysts, data scientists, and machine learning professionals, who have working knowledge of machine learning techniques and are looking to build better performing, automated, and optimized deep learning models. Individuals who want to work on self-learning model projects will also find this book useful.

Table of Contents

  1. Up and running with Reinforcement Learning
  2. Balancing Cart Pole
  3. Playing ATARI Games
  4. Simulating Control Tasks
  5. Building Virtual Worlds in Minecraft
  6. Learning to Play Go
  7. Creating a Chatbot
  8. Generating a Deep Learning Image Classifier
  9. Predicting Future Stock Prices
  10. Looking Ahead

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Über die Autorinnen und Autoren

Sean Saito is the youngest ever Machine Learning Developer at SAP and the first bachelor hired for the position. He currently researches and develops machine learning algorithms that automate financial processes. He graduated from Yale-NUS College in 2017 with a Bachelors of Science (with Honours), where he explored unsupervised feature extraction for his thesis. Having a profound interest in hackathons, Sean represented Singapore during Data Science Game 2016, the largest student data science competition. Before attending university in Singapore, Sean grew up in Tokyo, Los Angeles, and Boston.

Yang Wenzhuo is working as a Data Scientist at SAP, Singapore. He got a bachelor's degree in computer science from Zhejiang University in 2011 and a PhD degree in machine learning from National University of Singapore in 2016. His research focuses on optimization in machine learning and deep reinforcement learning. He has published papers on top machine learning/computer vision conferences including ICML and CVPR, and operations research journals including Mathematical Programming.

Rajalingappaa Shanmugamani is currently working as an Engineering Manager for a Deep learning team at Kairos. Previously, he worked as a Senior Machine Learning Developer at SAP, Singapore and worked at various startups in developing machine learning products. He has a Masters from Indian Institute of Technology – Madras. He has published articles in peer-reviewed journals and conferences and applied for few patents in the area of machine learning. In his spare time, he coaches programming and machine learning to school students and engineers.

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  • VerlagPackt Publishing
  • Erscheinungsdatum2018
  • ISBN 10 1788991613
  • ISBN 13 9781788991612
  • EinbandTapa blanda
  • SpracheEnglisch
  • Anzahl der Seiten296
  • Kontakt zum HerstellerNicht verfügbar

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Saito, Sean|Wenzhuo, Yang|Shanmugamani, Rajalingappaa
Verlag: Packt Publishing, 2018
ISBN 10: 1788991613 ISBN 13: 9781788991612
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Zustand: New. Python Reinforcement Learning Projects brings various aspects and methodologies of RL using 8 real-world projects that explore RL and will have hands-on experience with real data and artificial intelligence problems. You will learn to build self-learning mo. Artikel-Nr. 448329739

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Sean Saito; Yang Wenzhuo; Rajalingappaa Shanmugamani
Verlag: Packt Publishing, 2018
ISBN 10: 1788991613 ISBN 13: 9781788991612
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