Swift by Example - Softcover

Scalzo, Giordano

 
9781785284700: Swift by Example

Inhaltsangabe

Create funky, impressive applications using Swift

About This Book

  • Learn Swift language features quickly, with playgrounds and in-depth examples
  • Implement real iOS apps using Swift and Cocoapods
  • Create professional video games with SpriteKit, SceneKit, and Swift

Who This Book Is For

This book is intended for those who want to learn to develop apps in Swift the right way. Whether you are an expert Objective-C programmer or new to this platform, you'll learn quickly, grasping the code of real-world apps to use Swift effectively. Prior experience in development for Apple devices would be helpful, but is not mandatory.

What You Will Learn

  • Explore the features of Swift
  • Connect to a server and parse JSON data
  • Take advantage of CocoaPods to use third-party libraries
  • Utilize a clean and effective architecture to decrease complexity and speed up development
  • Work with the most useful parts of the iOS SDK
  • Build video games with SpriteKit and SceneKit
  • Develop apps from start to finish
  • Implement a weather app using fake data

In Detail

When Apple announced Swift at the WWDC, the iOS developer community became excited about the opportunities to improve the way in which they build iOS apps. Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and flexible, and it introduces new ways to solve old problems.

Swift by Example is a fast-paced, practical guide that shows you how to develop iOS apps using Swift. Through the development of six different apps, you'll learn how to use either the right feature of the language or the right tool to solve a given problem.

By the end of the book you will be able to build well-designed apps, effectively use AutoLayout, and develop a video game.

Die Inhaltsangabe kann sich auf eine andere Ausgabe dieses Titels beziehen.

Reseña del editor

Create funky, impressive applications using Swift

About This Book

  • Learn Swift language features quickly, with playgrounds and in-depth examples
  • Implement real iOS apps using Swift and Cocoapods
  • Create professional video games with SpriteKit, SceneKit, and Swift

Who This Book Is For

This book is intended for those who want to learn to develop apps in Swift the right way. Whether you are an expert Objective-C programmer or new to this platform, you'll learn quickly, grasping the code of real-world apps to use Swift effectively. Prior experience in development for Apple devices would be helpful, but is not mandatory.

What You Will Learn

  • Explore the features of Swift
  • Connect to a server and parse JSON data
  • Take advantage of CocoaPods to use third-party libraries
  • Utilize a clean and effective architecture to decrease complexity and speed up development
  • Work with the most useful parts of the iOS SDK
  • Build video games with SpriteKit and SceneKit
  • Develop apps from start to finish
  • Implement a weather app using fake data

In Detail

When Apple announced Swift at the WWDC, the iOS developer community became excited about the opportunities to improve the way in which they build iOS apps. Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and flexible, and it introduces new ways to solve old problems.

Swift by Example is a fast-paced, practical guide that shows you how to develop iOS apps using Swift. Through the development of six different apps, you'll learn how to use either the right feature of the language or the right tool to solve a given problem.

By the end of the book you will be able to build well-designed apps, effectively use AutoLayout, and develop a video game.

Biografía del autor

Giordano Scalzo is a developer with 20 years of programming experience since the days of the ZX Spectrum. He has worked using C++, Java, .NET, Ruby, Python, and a ton of other languages whose names he has forgotten. After several years of backend development, over the past 5 years, he has developed extensively for iOS, releasing more than 20 apps-apps that he wrote for clients, enterprises, or himself. Currently, Giordano is a contractor in London, where he delivers code for iOS through his company, Effective Code (http://effectivecode.co.uk), aiming at quality and reliability. In his spare time, when he is not crafting retro game clones for iOS, he writes his thoughts at http://giordanoscalzo.com.

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